[
    {
        "DisplayName": "RCON Password",
        "Category": "Call of Duty World at War:stadia_controller",
        "Subcategory": "Server:dns:1",
        "Description": "",
        "Keywords": "",
        "FieldName": "$RemoteAdminPassword",
        "InputType": "text",
        "Hidden": true,
        "ParamFieldName": "rcon_password",
        "ExcludeFromImport": true,
        "EnumValues": {}
    },
    {
        "DisplayName": "Enable Log File",
        "Category": "Call of Duty World at War:stadia_controller",
        "Subcategory": "Server:dns:1",
        "Description": "",
        "Keywords": "",
        "FieldName": "logfile",
        "InputType": "number",
        "Hidden": true,
        "ParamFieldName": "logfile",
        "DefaultValue": "1",
        "ExcludeFromImport": true,
        "EnumValues": {}
    },
    {
        "DisplayName": "Continuous Log",
        "Category": "Call of Duty World at War:stadia_controller",
        "Subcategory": "Server:dns:1",
        "Description": "",
        "Keywords": "",
        "FieldName": "g_logSync",
        "InputType": "number",
        "Hidden": true,
        "ParamFieldName": "g_logSync",
        "DefaultValue": "2",
        "ExcludeFromImport": true,
        "EnumValues": {}
    },
    {
        "DisplayName": "Log File Name",
        "Category": "Call of Duty World at War:stadia_controller",
        "Subcategory": "Server:dns:1",
        "Description": "",
        "Keywords": "",
        "FieldName": "g_log",
        "InputType": "text",
        "Hidden": true,
        "ParamFieldName": "g_log",
        "DefaultValue": "games.log",
        "ExcludeFromImport": true,
        "EnumValues": {}
    },
    {
        "DisplayName": "Console Log File Name",
        "Category": "Call of Duty World at War:stadia_controller",
        "Subcategory": "Server:dns:1",
        "Description": "",
        "Keywords": "",
        "FieldName": "g_console_log",
        "InputType": "text",
        "Hidden": true,
        "ParamFieldName": "g_console_log",
        "DefaultValue": "console.log",
        "ExcludeFromImport": true,
        "EnumValues": {}
    },
    {
        "DisplayName": "Game Mode",
        "Category": "Call of Duty World at War:stadia_controller",
        "Subcategory": "Server:dns:1",
        "Description": "Sets the game mode. Configure the relevant config file accordingly - 'T4/main/server.cfg' for Multiplayer, 'T4/main/server_zm.cfg' for Zombies",
        "Keywords": "game,mode,gamemode",
        "FieldName": "GameMode",
        "InputType": "enum",
        "ParamFieldName": "GameMode",
        "DefaultValue": "t4mp \"{{$FullBaseDir}}T4\" -dedicated +set key {{ServerKey}} +set fs_game \"{{Mod}}\" +exec server.cfg",
        "EnumValues": {
            "t4mp \"{{$FullBaseDir}}T4\" -dedicated +set key {{ServerKey}} +set fs_game \"{{Mod}}\" +exec server.cfg": "Multiplayer (default)",
            "t4sp \"{{$FullBaseDir}}T4\" -dedicated +set zombiemode 1 +set key {{ServerKey}} +set fs_game \"{{Mod}}\" +exec server_zm.cfg": "Zombies"
        }
    },
    {
        "DisplayName": "Server Key",
        "Category": "Call of Duty World at War:stadia_controller",
        "Subcategory": "Server:dns:1",
        "Description": "Sets the [server key](https://platform.plutonium.pw/serverkeys) required to run the server. This also sets the server name. A Plutonium account must be at least one week old to create a key, and game ownership must be [verified](https://forum.plutonium.pw/topic/32250/an-update-on-game-ownership-verification)",
        "Keywords": "server,key,serverkey",
        "FieldName": "ServerKey",
        "InputType": "Password",
        "ParamFieldName": "ServerKey",
        "DefaultValue": "",
        "Required": true,
        "EnumValues": {}
    },
    {
        "DisplayName": "Server Password",
        "Category": "Call of Duty World at War:stadia_controller",
        "Subcategory": "Server:dns:1",
        "Description": "Sets the password to join the server. Default is no password",
        "Keywords": "password,g_password",
        "FieldName": "g_password",
        "InputType": "Password",
        "ParamFieldName": "g_password",
        "DefaultValue": "",
        "EnumValues": {}
    },
    {
        "DisplayName": "Map Mode",
        "Category": "Call of Duty World at War:stadia_controller",
        "Subcategory": "Server:dns:1",
        "Description": "Sets whether to enable map rotation (the Map Rotation List must then also be set) or to load a specific initial map (the Initial Game Type and Initial Map must then also be set, as applicable)",
        "Keywords": "map,mode,map_rotate",
        "FieldName": "MapMode",
        "InputType": "enum",
        "ParamFieldName": "MapMode",
        "DefaultValue": "+map_rotate",
        "EnumValues": {
            "+map_rotate": "Map rotation (default)",
            "+set gametype {{gametype}} +map \"{{map_name}}\"": "Specific initial map (Multiplayer)",
            "+map \"{{map_name}}\"": "Specific initial map (Zombies)"
        }
    },
    {
        "DisplayName": "Map Rotation List",
        "Category": "Call of Duty World at War:stadia_controller",
        "Subcategory": "Server:dns:1",
        "Description": "Configure the map rotation in 'server.cfg' or 'server_zm.cfg' (as applicable)",
        "Keywords": "map,rotation,list,sv_maprotation",
        "FieldName": "MapRotation",
        "InputType": "hidden",
        "ParamFieldName": "MapRotation",
        "DefaultValue": "",
        "EnumValues": {}
    },
    {
        "DisplayName": "Initial Game Type (Multiplayer)",
        "Category": "Call of Duty World at War:stadia_controller",
        "Subcategory": "Server:dns:1",
        "Description": "Sets the game type to start the server with in Multiplayer mode. This setting will be overridden if map rotation is configured. Settings for each game type can be set in 'server.cfg'",
        "Keywords": "game,type,gametype",
        "FieldName": "gametype",
        "InputType": "enum",
        "ParamFieldName": "gametype",
        "DefaultValue": "dm",
        "EnumValues": {
            "ctf": "Capture the Flag",
            "dm": "Deathmatch / Free for all (default)",
            "dom": "Domination",
            "koth": "Headquarters",
            "sab": "Sabotage",
            "sd": "Search and Destroy",
            "tdm": "Team Deathmatch",
            "twar": "War"
        }
    },
    {
        "DisplayName": "Initial Map",
        "Category": "Call of Duty World at War:stadia_controller",
        "Subcategory": "Server:dns:1",
        "Description": "Sets the map to start the server with. See 'server.cfg' or 'server_zm.cfg' (as applicable) for map names. This setting will be overridden if map rotation is configured",
        "Keywords": "map",
        "FieldName": "map_name",
        "InputType": "text",
        "ParamFieldName": "map_name",
        "DefaultValue": "mp_downfall",
        "Placeholder": "mp_downfall",
        "EnumValues": {}
    },
    {
        "DisplayName": "Load Mod",
        "Category": "Call of Duty World at War:stadia_controller",
        "Subcategory": "Server:dns:1",
        "Description": "Sets the mod to load when starting the server, based on the path to the mod in the 'Plutonium/storage/t4' directory",
        "Keywords": "mods,mod,fs_game",
        "FieldName": "Mod",
        "InputType": "text",
        "ParamFieldName": "Mod",
        "IncludeInCommandLine": true,
        "SkipIfEmpty": true,
        "DefaultValue": "",
        "Placeholder": "mods/PeZBOTWAW",
        "EnumValues": {}
    },
    {
        "DisplayName": "Player Limit",
        "Category": "Call of Duty World at War:stadia_controller",
        "Subcategory": "Server:dns:1",
        "Description": "Sets the maximum number of players allowed on the server at one time. Maximum 64 for Multiplayer, 4 for Zombies",
        "Keywords": "max,players,limit,sv_maxclients",
        "FieldName": "$MaxUsers",
        "InputType": "number",
        "MinValue": "1",
        "MaxValue": "64",
        "ParamFieldName": "sv_maxclients",
        "DefaultValue": "32",
        "Placeholder": "32",
        "Suffix": "players",
        "EnumValues": {}
    },
    {
        "DisplayName": "Player Limit",
        "Category": "Call of Duty World at War:stadia_controller",
        "Subcategory": "Server:dns:1",
        "Description": "",
        "Keywords": "",
        "FieldName": "$MaxUsers",
        "InputType": "number",
        "Hidden": true,
        "ParamFieldName": "ui_maxclients",
        "EnumValues": {}
    },
    {
        "DisplayName": "Private Player Limit",
        "Category": "Call of Duty World at War:stadia_controller",
        "Subcategory": "Server:dns:1",
        "Description": "Sets the maximum number of private players allowed on the server (those that can use non-public reserved slots). Will be limited to the Player Limit",
        "Keywords": "max,private,players,limit,sv_privateclients",
        "FieldName": "sv_privateclients",
        "InputType": "number",
        "MinValue": "0",
        "ParamFieldName": "sv_privateclients",
        "DefaultValue": "0",
        "Placeholder": "0",
        "Suffix": "players",
        "EnumValues": {}
    },
    {
        "DisplayName": "Private Player Password",
        "Category": "Call of Duty World at War:stadia_controller",
        "Subcategory": "Server:dns:1",
        "Description": "Sets the password for private players to join the server. Private players entering this password have access to all slots on the server, otherwise the players only have access to the public slots (Player Limit less Private Player Limit)",
        "Keywords": "private,player,password,sv_privatepassword",
        "FieldName": "sv_privatePassword",
        "InputType": "Password",
        "ParamFieldName": "sv_privatePassword",
        "DefaultValue": "",
        "EnumValues": {}
    },
    {
        "DisplayName": "Enable Pure Server",
        "Category": "Call of Duty World at War:stadia_controller",
        "Subcategory": "Server:dns:1",
        "Description": "If set, clients will be prevented from loading files not on the server",
        "Keywords": "pure,server,cheats,sv_pure",
        "FieldName": "sv_pure",
        "InputType": "checkbox",
        "ParamFieldName": "sv_pure",
        "DefaultValue": "0",
        "EnumValues": {
            "False": "0",
            "True": "1"
        }
    },
    {
        "DisplayName": "Maximum Bandwidth",
        "Category": "Call of Duty World at War:stadia_controller",
        "Subcategory": "Server:dns:1",
        "Description": "Sets the maximum bandwidth for the server",
        "Keywords": "maximum,bandwidth,sv_maxrate",
        "FieldName": "sv_maxRate",
        "InputType": "number",
        "MinValue": "0",
        "MaxValue": "100000",
        "ParamFieldName": "sv_maxRate",
        "DefaultValue": "25000",
        "Placeholder": "25000",
        "Suffix": "bytes/second",
        "EnumValues": {}
    },
    {
        "DisplayName": "Temporary Ban Period",
        "Category": "Call of Duty World at War:stadia_controller",
        "Subcategory": "Server:dns:1",
        "Description": "Sets the time for a player temporary ban (on kick/tempban)",
        "Keywords": "ban,period,temporary,sv_kickbantime",
        "FieldName": "sv_kickbantime",
        "InputType": "number",
        "MinValue": "0",
        "MaxValue": "3600",
        "ParamFieldName": "sv_kickBanTime",
        "DefaultValue": "300",
        "Placeholder": "300",
        "Suffix": "seconds",
        "EnumValues": {}
    },
    {
        "DisplayName": "Allow Download From Server And Web",
        "Category": "Call of Duty World at War:stadia_controller",
        "Subcategory": "Server:dns:1",
        "Description": "If set, clients will be allowed to download content (maps, etc) from either the server or the web",
        "Keywords": "allow,download,content,map,model,sv_allowdownload",
        "FieldName": "sv_allowDownload",
        "InputType": "checkbox",
        "ParamFieldName": "sv_allowDownload",
        "DefaultValue": "1",
        "EnumValues": {
            "False": "0",
            "True": "1"
        }
    },
    {
        "DisplayName": "Allow Download From Web",
        "Category": "Call of Duty World at War:stadia_controller",
        "Subcategory": "Server:dns:1",
        "Description": "If set, clients will be allowed to download content (maps, etc) from [the web](https://plutonium.pw/docs/server/t4/fastdl/). Requires the Fast Download URL to be set",
        "Keywords": "allow,download,content,map,model,sv_wwwDownload",
        "FieldName": "sv_wwwDownload",
        "InputType": "checkbox",
        "ParamFieldName": "sv_wwwDownload",
        "DefaultValue": "0",
        "EnumValues": {
            "False": "0",
            "True": "1"
        }
    },
    {
        "DisplayName": "Fast Download URL",
        "Category": "Call of Duty World at War:stadia_controller",
        "Subcategory": "Server:dns:1",
        "Description": "Sets the base URL for download redirection. Must be HTTP only",
        "Keywords": "base,url,download,redirection,sv_wwwBaseURL",
        "FieldName": "sv_wwwBaseURL",
        "InputType": "url",
        "ParamFieldName": "sv_wwwBaseURL",
        "DefaultValue": "",
        "Placeholder": "http://domain.tld/waw",
        "EnumValues": {}
    },
    {
        "DisplayName": "Treat As Disconnected While Downloading",
        "Category": "Call of Duty World at War:stadia_controller",
        "Subcategory": "Server:dns:1",
        "Description": "If set, clients will be treated as disconnected while downloading from the web",
        "Keywords": "download,disconnect,sv_wwwDlDisconnected",
        "FieldName": "sv_wwwDlDisconnected",
        "InputType": "checkbox",
        "ParamFieldName": "sv_wwwDlDisconnected",
        "DefaultValue": "0",
        "EnumValues": {
            "False": "0",
            "True": "1"
        }
    },
    {
        "DisplayName": "RCON Rate Limit",
        "Category": "Call of Duty World at War:stadia_controller",
        "Subcategory": "Server:dns:1",
        "Description": "Sets the RCON rate limit (per IP)",
        "Keywords": "rcon,rate,limit,rcon_rate_limit",
        "FieldName": "rcon_rate_limit",
        "InputType": "number",
        "MinValue": "0",
        "MaxValue": "10000",
        "ParamFieldName": "rcon_rate_limit",
        "DefaultValue": "500",
        "Placeholder": "500",
        "Suffix": "milliseconds",
        "EnumValues": {}
    },
    {
        "DisplayName": "Enable Server Voice Chat",
        "Category": "Call of Duty World at War:stadia_controller",
        "Subcategory": "Gameplay:joystick:2",
        "Description": "If set, server voice chat will be enabled",
        "Keywords": "voice,chat,sv_voice",
        "FieldName": "sv_voice",
        "InputType": "checkbox",
        "ParamFieldName": "sv_voice",
        "DefaultValue": "1",
        "EnumValues": {
            "False": "0",
            "True": "1"
        }
    },
    {
        "DisplayName": "Server Voice Chat Quality",
        "Category": "Call of Duty World at War:stadia_controller",
        "Subcategory": "Gameplay:joystick:2",
        "Description": "Sets the server voice quality level",
        "Keywords": "voice,chat,quality,sv_voicequality",
        "FieldName": "sv_voiceQuality",
        "InputType": "number",
        "MinValue": "0",
        "MaxValue": "9",
        "ParamFieldName": "sv_voiceQuality",
        "DefaultValue": "3",
        "Placeholder": "3",
        "EnumValues": {}
    },
    {
        "DisplayName": "Enable Global Voice Chat",
        "Category": "Call of Duty World at War:stadia_controller",
        "Subcategory": "Gameplay:joystick:2",
        "Description": "If set, global voice chat will be enabled",
        "Keywords": "voice,chat,global,voice_global",
        "FieldName": "voice_global",
        "InputType": "checkbox",
        "ParamFieldName": "voice_global",
        "DefaultValue": "0",
        "EnumValues": {
            "False": "0",
            "True": "1"
        }
    },
    {
        "DisplayName": "Voice Chat Talking Duration",
        "Category": "Call of Duty World at War:stadia_controller",
        "Subcategory": "Gameplay:joystick:2",
        "Description": "Sets the voice chat talking duration",
        "Keywords": "voice,chat,talking,duration,g_voiceChatTalkingDuration",
        "FieldName": "g_voiceChatTalkingDuration",
        "InputType": "number",
        "MinValue": "0",
        "ParamFieldName": "g_voiceChatTalkingDuration",
        "DefaultValue": "500",
        "Placeholder": "500",
        "EnumValues": {}
    },
    {
        "DisplayName": "Enable Dead Voice Chat",
        "Category": "Call of Duty World at War:stadia_controller",
        "Subcategory": "Gameplay:joystick:2",
        "Description": "If set, dead players will be allowed to use voice chat to communicate with living players",
        "Keywords": "voice,dead,chat,voice_deadchat",
        "FieldName": "voice_deadChat",
        "InputType": "checkbox",
        "ParamFieldName": "voice_deadChat",
        "DefaultValue": "1",
        "EnumValues": {
            "False": "0",
            "True": "1"
        }
    },
    {
        "DisplayName": "Enable Voice Chat Local Echo",
        "Category": "Call of Duty World at War:stadia_controller",
        "Subcategory": "Gameplay:joystick:2",
        "Description": "If set, voice chat local echo be enabled",
        "Keywords": "voice,chat,local,echo,voice_localEcho",
        "FieldName": "voice_localEcho",
        "InputType": "checkbox",
        "ParamFieldName": "voice_localEcho",
        "DefaultValue": "0",
        "EnumValues": {
            "False": "0",
            "True": "1"
        }
    },
    {
        "DisplayName": "Spectating Type",
        "Category": "Call of Duty World at War:stadia_controller",
        "Subcategory": "Gameplay:joystick:2",
        "Description": "Sets the type of spectating allowed in the game",
        "Keywords": "spectating,type,scr_game_spectatetype",
        "FieldName": "scr_game_spectatetype",
        "InputType": "enum",
        "ParamFieldName": "scr_game_spectatetype",
        "DefaultValue": "1",
        "EnumValues": {
            "0": "None",
            "1": "Players only (default)",
            "2": "Free"
        }
    },
    {
        "DisplayName": "Gravity",
        "Category": "Call of Duty World at War:stadia_controller",
        "Subcategory": "Gameplay:joystick:2",
        "Description": "Sets the gravity in the game world",
        "Keywords": "gravity,physics,g_gravity",
        "FieldName": "gravity,g_gravity",
        "InputType": "number",
        "MinValue": "100",
        "MaxValue": "1000",
        "ParamFieldName": "g_gravity",
        "DefaultValue": "800",
        "Placeholder": "800",
        "EnumValues": {}
    },
    {
        "DisplayName": "Player Speed",
        "Category": "Call of Duty World at War:stadia_controller",
        "Subcategory": "Gameplay:joystick:2",
        "Description": "Sets the movement speed of players",
        "Keywords": "speed,movement,players,g_speed",
        "FieldName": "g_speed",
        "InputType": "number",
        "MinValue": "100",
        "MaxValue": "300",
        "ParamFieldName": "g_speed",
        "DefaultValue": "190",
        "Placeholder": "190",
        "EnumValues": {}
    },
    {
        "DisplayName": "Team Affects Bullet Penetration",
        "Category": "Call of Duty World at War:stadia_controller",
        "Subcategory": "Gameplay:joystick:2",
        "Description": "If set, teammates' bodies will affect bullet penetration",
        "Keywords": "bullet,penetration,team,teammates,bodies,bullet_penetration_affected_by_team",
        "FieldName": "bullet_penetration_affected_by_team",
        "InputType": "checkbox",
        "ParamFieldName": "bullet_penetration_affected_by_team",
        "DefaultValue": "0",
        "EnumValues": {
            "False": "0",
            "True": "1"
        }
    },
    {
        "DisplayName": "Allow Rocket Jumps",
        "Category": "Call of Duty World at War:stadia_controller",
        "Subcategory": "Gameplay:joystick:2",
        "Description": "If enabled, rocket jumps will be allowed",
        "Keywords": "rocket,jumps,g_patchRocketJumps",
        "FieldName": "g_patchRocketJumps",
        "InputType": "checkbox",
        "ParamFieldName": "g_patchRocketJumps",
        "DefaultValue": "1",
        "EnumValues": {
            "False": "0",
            "True": "1"
        }
    },
    {
        "DisplayName": "Allow Client-Side Features",
        "Category": "Call of Duty World at War:stadia_controller",
        "Subcategory": "Gameplay:joystick:2",
        "Description": "If set, allows various client-side features to be enabled",
        "Keywords": "client,side,features,sv_clientside",
        "FieldName": "sv_clientside",
        "InputType": "checkbox",
        "ParamFieldName": "sv_clientside",
        "DefaultValue": "0",
        "EnumValues": {
            "False": "0",
            "True": "1"
        }
    },
    {
        "DisplayName": "Enable Client-Side Bullets",
        "Category": "Call of Duty World at War:stadia_controller",
        "Subcategory": "Gameplay:joystick:2",
        "Description": "If set, clients will handle bullet holes and tracers. Requires Client-Side Features to be enabled",
        "Keywords": "client,side,bullets,sv_clientSideBullets",
        "FieldName": "sv_clientSideBullets",
        "InputType": "checkbox",
        "ParamFieldName": "sv_clientSideBullets",
        "DefaultValue": "1",
        "EnumValues": {
            "False": "0",
            "True": "1"
        }
    },
    {
        "DisplayName": "Enable Client-Side Vehicles",
        "Category": "Call of Duty World at War:stadia_controller",
        "Subcategory": "Gameplay:joystick:2",
        "Description": "If set, vehicles will be predicted on the client, reducing response time. Requires Client-Side Features to be enabled",
        "Keywords": "client,side,vehicles,sv_clientSideVehicles",
        "FieldName": "sv_clientSideVehicles",
        "InputType": "checkbox",
        "ParamFieldName": "sv_clientSideVehicles",
        "DefaultValue": "1",
        "EnumValues": {
            "False": "0",
            "True": "1"
        }
    },
    {
        "DisplayName": "Enable Client Archive (Multiplayer)",
        "Category": "Call of Duty World at War:stadia_controller",
        "Subcategory": "Gameplay:joystick:2",
        "Description": "If set, clients will archive data to save bandwidth on the server. Requires Client-Side Features to be enabled",
        "Keywords": "client,archive,sv_clientArchive",
        "FieldName": "sv_clientArchive",
        "InputType": "checkbox",
        "ParamFieldName": "sv_clientArchive",
        "DefaultValue": "1",
        "EnumValues": {
            "False": "0",
            "True": "1"
        }
    },
    {
        "DisplayName": "Enable Client-Side Lights (Multiplayer)",
        "Category": "Call of Duty World at War:stadia_controller",
        "Subcategory": "Gameplay:joystick:2",
        "Description": "If set, clients will handle lighting. Requires Client-Side Features to be enabled",
        "Keywords": "client,side,lights,lighting,g_client_side_lights",
        "FieldName": "g_client_side_lights",
        "InputType": "checkbox",
        "ParamFieldName": "g_client_side_lights",
        "DefaultValue": "1",
        "EnumValues": {
            "False": "0",
            "True": "1"
        }
    },
    {
        "DisplayName": "Allow Voting (Multiplayer)",
        "Category": "Call of Duty World at War:stadia_controller",
        "Subcategory": "Gameplay:joystick:2",
        "Description": "If set, voting will be allowed",
        "Keywords": "allow,vote,voting,g_allowVote",
        "FieldName": "g_allowVote",
        "InputType": "checkbox",
        "ParamFieldName": "g_allowVote",
        "DefaultValue": "0",
        "EnumValues": {
            "False": "0",
            "True": "1"
        }
    },
    {
        "DisplayName": "Abstain Vote Weight (Multiplayer)",
        "Category": "Call of Duty World at War:stadia_controller",
        "Subcategory": "Gameplay:joystick:2",
        "Description": "Sets the weight of abstain votes in voting",
        "Keywords": "vote,abstain,weight,g_voteAbstainWeight",
        "FieldName": "g_voteAbstainWeight",
        "InputType": "number",
        "MinValue": "0",
        "MaxValue": "1",
        "ParamFieldName": "g_voteAbstainWeight",
        "DefaultValue": "0.5",
        "Placeholder": "0.5",
        "EnumValues": {}
    },
    {
        "DisplayName": "Enable Killcam (Multiplayer)",
        "Category": "Call of Duty World at War:stadia_controller",
        "Subcategory": "Gameplay:joystick:2",
        "Description": "If set, the killcam feature will be enabled, which shows how a player was killed",
        "Keywords": "killcam,scr_game_allowkillcam",
        "FieldName": "scr_game_allowkillcam",
        "InputType": "checkbox",
        "ParamFieldName": "scr_game_allowkillcam",
        "DefaultValue": "1",
        "EnumValues": {
            "False": "0",
            "True": "1"
        }
    },
    {
        "DisplayName": "Enable Team Balancing (Multiplayer)",
        "Category": "Call of Duty World at War:stadia_controller",
        "Subcategory": "Gameplay:joystick:2",
        "Description": "If set, team balancing will be enabled",
        "Keywords": "team,balancing,scr_teambalance",
        "FieldName": "scr_teambalance",
        "InputType": "checkbox",
        "ParamFieldName": "scr_teambalance",
        "DefaultValue": "1",
        "EnumValues": {
            "False": "0",
            "True": "1"
        }
    },
    {
        "DisplayName": "Maximum Dropped Weapons (Multiplayer)",
        "Category": "Call of Duty World at War:stadia_controller",
        "Subcategory": "Gameplay:joystick:2",
        "Description": "Sets the maximum number of guns allowed to drop in the game. Change to 16 if a higher value causes issues",
        "Keywords": "maximum,dropped,weapons,guns,g_maxDroppedWeapons",
        "FieldName": "g_maxDroppedWeapons",
        "InputType": "number",
        "MinValue": "1",
        "MaxValue": "50",
        "ParamFieldName": "g_maxDroppedWeapons",
        "DefaultValue": "32",
        "Placeholder": "32",
        "EnumValues": {}
    },
    {
        "DisplayName": "Fix Bullet Damage Duplication (Multiplayer)",
        "Category": "Call of Duty World at War:stadia_controller",
        "Subcategory": "Gameplay:joystick:2",
        "Description": "If set, clipping players won't receive duplicate damage",
        "Keywords": "bullet,damage,duplication,clipping,prevent,g_fixBulletDamageDupe",
        "FieldName": "g_fixBulletDamageDupe",
        "InputType": "checkbox",
        "ParamFieldName": "g_fixBulletDamageDupe",
        "DefaultValue": "true",
        "EnumValues": {
            "False": "false",
            "True": "true"
        }
    },
    {
        "DisplayName": "Minimum Starting Players (Zombies)",
        "Category": "Call of Duty World at War:stadia_controller",
        "Subcategory": "Gameplay:joystick:2",
        "Description": "Sets the minimum players needed to start the game. Do NOT set this higher than the Player Limit!",
        "Keywords": "zombies,minimum,starting,players,sp_minplayers",
        "FieldName": "sp_minplayers",
        "InputType": "number",
        "MinValue": "1",
        "MaxValue": "4",
        "ParamFieldName": "sp_minplayers",
        "DefaultValue": "1",
        "Placeholder": "1",
        "Suffix": "players",
        "EnumValues": {}
    },
    {
        "DisplayName": "Enable Dead Text Chat (Zombies)",
        "Category": "Call of Duty World at War:stadia_controller",
        "Subcategory": "Gameplay:joystick:2",
        "Description": "If set, dead players will be allowed to use text chat to communicate with living players",
        "Keywords": "text,dead,chat,g_deadChat",
        "FieldName": "g_deadChat",
        "InputType": "checkbox",
        "ParamFieldName": "g_deadChat",
        "DefaultValue": "1",
        "EnumValues": {
            "False": "0",
            "True": "1"
        }
    },
    {
        "DisplayName": "Enhance Weapon Rate (Zombies)",
        "Category": "Call of Duty World at War:stadia_controller",
        "Subcategory": "Gameplay:joystick:2",
        "Description": "If set, Double Tap 2.0 will be enabled, enhancing both the rate of fire of weapons and the number of bullets per shot",
        "Keywords": "enhance,weapon,rate,doubletap,perk_weapRateEnhanced",
        "FieldName": "perk_weapRateEnhanced",
        "InputType": "checkbox",
        "ParamFieldName": "perk_weapRateEnhanced",
        "DefaultValue": "false",
        "EnumValues": {
            "False": "false",
            "True": "true"
        }
    }
]