[
    {
        "UpdateStageName": "SteamCMD Download",
        "UpdateSourcePlatform": "All",
        "UpdateSource": "SteamCMD",
        "UpdateSourceData": "2584780",
        "UpdateSourceArgs": "2184150",
        "ForceDownloadPlatform": "Windows",
        "UpdateSourceVersion": "{{releasestream}}",
        "SkipOnFailure": false
    },
    {
        "UpdateStageName": "SteamCMD Component Download",
        "UpdateSourcePlatform": "All",
        "UpdateSource": "SteamCMD",
        "UpdateSourceData": "1007",
        "UpdateSourceTarget": "{{$FullBaseDir}}DeadMatter/Binaries/Win64",
        "ForceDownloadPlatform": "Windows",
        "SkipOnFailure": false
    },
    {
        "UpdateStageName": "Config Directory Creation",
        "UpdateSourcePlatform": "All",
        "UpdateSource": "CreateDirectory",
        "UpdateSourceArgs": "{{$FullBaseDir}}DeadMatter/Saved/Config/WindowsServer",
        "OverwriteExistingFiles": false,
        "SkipOnFailure": false
    },
    {
        "UpdateStageName": "Game.ini Config Download",
        "UpdateSourcePlatform": "All",
        "UpdateSource": "FetchURL",
        "UpdateSourceData": "https://raw.githubusercontent.com/CubeCoders/AMPTemplates/main/deadmattergame.ini",
        "UpdateSourceArgs": "Game.ini",
        "UpdateSourceTarget": "{{$FullBaseDir}}DeadMatter/Saved/Config/WindowsServer/",
        "OverwriteExistingFiles": false,
        "SkipOnFailure": false
    },
    {
        "UpdateStageName": "Initialise Wine",
        "UpdateSourcePlatform": "Linux",
        "UpdateSource": "Executable",
        "UpdateSourceData": "/bin/bash",
        "UpdateSourceArgs": "-c \"rm -rf \\\"{{$FullRootDir}}.wine\\\" >/dev/null 2>&1; WINEPREFIX=\\\"{{$FullRootDir}}.wine\\\" WINEARCH=win64 WINEDEBUG=-all /usr/bin/wineboot --init\"",
        "SkipOnFailure": false
    }
]