[
    {
        "DisplayName": "Server Name",
        "Category": "Pre-Fortress 2:stadia_controller",
        "Subcategory": "Server:dns:1",
        "Description": "Sets the name of the server that appears in the server list",
        "Keywords": "server,name,hostname",
        "FieldName": "hostname",
        "InputType": "text",
        "ParamFieldName": "hostname",
        "DefaultValue": "AMP Powered Pre-Fortress 2 Server",
        "EnumValues": {}
    },
    {
        "DisplayName": "LAN Server",
        "Category": "Pre-Fortress 2:stadia_controller",
        "Subcategory": "Server:dns:1",
        "Description": "If enabled, the server will operate as a LAN server: no heartbeat, no authentication, and no non-class C addresses",
        "Keywords": "lan,local,sv_lan",
        "FieldName": "sv_lan",
        "InputType": "checkbox",
        "ParamFieldName": "sv_lan",
        "DefaultValue": "0",
        "EnumValues": {
            "False": "0",
            "True": "1"
        }
    },
    {
        "DisplayName": "Server Password",
        "Category": "Pre-Fortress 2:stadia_controller",
        "Subcategory": "Server:dns:1",
        "Description": "Sets the password required to connect to the server. Default is no password",
        "Keywords": "server,password,sv_password",
        "FieldName": "sv_password",
        "InputType": "Password",
        "ParamFieldName": "sv_password",
        "DefaultValue": "",
        "EnumValues": {}
    },
    {
        "DisplayName": "RCON Password",
        "Category": "Pre-Fortress 2:stadia_controller",
        "Subcategory": "Server:dns:1",
        "Description": "See the Security and Privacy menu for configurable options for the server's RCON",
        "Keywords": "rcon,password,rcon_password",
        "FieldName": "$RemoteAdminPassword",
        "InputType": "hidden",
        "IsFlagArgument": false,
        "ParamFieldName": "rcon_password",
        "IncludeInCommandLine": false,
        "EnumValues": {}
    },
    {
        "DisplayName": "Initial Map",
        "Category": "Pre-Fortress 2:stadia_controller",
        "Subcategory": "Server:dns:1",
        "Description": "Sets the map to start the server with. If \"Custom\" is selected, Custom Initial Map must also be specified",
        "Keywords": "map",
        "FieldName": "map",
        "InputType": "enum",
        "ParamFieldName": "map",
        "IncludeInCommandLine": true,
        "DefaultValue": "ctf_2fort",
        "EnumValues": {
            "ad_dustbowl": "Attack-Defend: Dustbowl",
            "ad_gravelpit": "Attack-Defend: Gravelpit",
            "arena_bridge": "Arena: Bridge",
            "arena_trainyard": "Arena: Trainyard",
            "arena_well": "Arena: Well",
            "cp_badlands": "Control Points: Badlands",
            "cp_granary": "Control Points: Granary",
            "cp_staredown": "Control Points: Staredown",
            "cp_well": "Control Points: Well",
            "ctf_2fort": "Capture The Flag: 2Fort (default)",
            "ctf_badlands": "Capture The Flag: Badlands",
            "ctf_well": "Capture The Flag: Well",
            "koth_badlands": "King Of The Hill: Badlands",
            "koth_crossover": "King Of The Hill: Crossover",
            "pl_goldrush": "Payload: Goldrush",
            "plr_chariots": "Payload Race: Chariots",
            "background01": "Practice: Background",
            "pf_target": "Practice: Target",
            "tc_hydro": "Territory Control: Hydro",
            "{{CustomMap}}": "--Custom--"
        }
    },
    {
        "DisplayName": "Custom Initial Map",
        "Category": "Pre-Fortress 2:stadia_controller",
        "Subcategory": "Server:dns:1",
        "Description": "Sets a custom map to use for the Initial Map, if \"Custom\" is selected",
        "Keywords": "custom,map",
        "FieldName": "CustomMap",
        "InputType": "text",
        "ParamFieldName": "CustomMap",
        "DefaultValue": "",
        "EnumValues": {}
    },
    {
        "DisplayName": "Map Game Time Limit",
        "Category": "Pre-Fortress 2:stadia_controller",
        "Subcategory": "Server:dns:1",
        "Description": "Sets the game time per map. 0 = disabled",
        "Keywords": "time,limit,rotation,mp_timelimit",
        "FieldName": "mp_timelimit",
        "InputType": "number",
        "MinValue": "0",
        "ParamFieldName": "mp_timelimit",
        "DefaultValue": "0",
        "Placeholder": "0",
        "Suffix": "minutes",
        "EnumValues": {}
    },
    {
        "DisplayName": "Server Region",
        "Category": "Pre-Fortress 2:stadia_controller",
        "Subcategory": "Server:dns:1",
        "Description": "Sets the server region shown in the server browser",
        "Keywords": "server,region,sv_region",
        "FieldName": "sv_region",
        "InputType": "enum",
        "ParamFieldName": "sv_region",
        "DefaultValue": "-1",
        "EnumValues": {
            "-1": "No region",
            "0": "East Coast US",
            "1": "West Coast US",
            "2": "South America",
            "3": "Europe",
            "4": "Asia",
            "5": "Australia",
            "6": "Middle East",
            "7": "Africa",
            "255": "World"
        }
    },
    {
        "DisplayName": "Player Limit",
        "Category": "Pre-Fortress 2:stadia_controller",
        "Subcategory": "Server:dns:1",
        "Description": "Sets the maximum number of players allowed on the server at one time",
        "Keywords": "max,players,limit,maxplayers",
        "FieldName": "$MaxUsers",
        "InputType": "number",
        "MinValue": "2",
        "MaxValue": "33",
        "ParamFieldName": "maxplayers",
        "IncludeInCommandLine": true,
        "DefaultValue": "24",
        "Placeholder": "24",
        "Suffix": "players",
        "EnumValues": {}
    },
    {
        "DisplayName": "Allow Spectators",
        "Category": "Pre-Fortress 2:stadia_controller",
        "Subcategory": "Server:dns:1",
        "Description": "If set, spectator mode will be enabled",
        "Keywords": "allow,spectators,mp_allowspectators",
        "FieldName": "mp_allowspectators",
        "InputType": "checkbox",
        "ParamFieldName": "mp_allowspectators",
        "DefaultValue": "1",
        "EnumValues": {
            "False": "0",
            "True": "1"
        }
    },
    {
        "DisplayName": "Pure Server Mode",
        "Category": "Pre-Fortress 2:stadia_controller",
        "Subcategory": "Server:dns:1",
        "Description": "Sets whether clients are only allowed to use certain files",
        "Keywords": "pure,server,cheat,hack,integrity,sv_pure",
        "FieldName": "sv_pure",
        "InputType": "enum",
        "ParamFieldName": "sv_pure",
        "IncludeInCommandLine": true,
        "DefaultValue": "-1",
        "EnumValues": {
            "-1": "Do not restrict client files",
            "0": "Apply rules in 'pure_server_minimal.txt' only",
            "1": "Apply rules in 'pure_server_full.txt' and then 'pure_server_whitelist.txt'",
            "2": "Apply rules in 'pure_server_full.txt'"
        }
    },
    {
        "DisplayName": "Kick Clients On Pure Server",
        "Category": "Pre-Fortress 2:stadia_controller",
        "Subcategory": "Server:dns:1",
        "Description": "If enabled, the server will kick clients with mismatching files. Otherwise, it will issue a warning to the clients",
        "Keywords": "pure,server,cheat,hack,integrity,sv_pure_kick_clients",
        "FieldName": "sv_pure_kick_clients",
        "InputType": "checkbox",
        "ParamFieldName": "sv_pure_kick_clients",
        "DefaultValue": "0",
        "EnumValues": {
            "False": "0",
            "True": "1"
        }
    },
    {
        "DisplayName": "Enable Cheats",
        "Category": "Pre-Fortress 2:stadia_controller",
        "Subcategory": "Server:dns:1",
        "Description": "If set, cheat convars will be allowed to be used on the server",
        "Keywords": "allow,cheat,hack,integrity,sv_cheats",
        "FieldName": "sv_cheats",
        "InputType": "checkbox",
        "ParamFieldName": "sv_cheats",
        "DefaultValue": "0",
        "EnumValues": {
            "False": "0",
            "True": "1"
        }
    },
    {
        "DisplayName": "Enable IP Packet Filter",
        "Category": "Pre-Fortress 2:stadia_controller",
        "Subcategory": "Server:dns:1",
        "Description": "If set, enables packet filtering by IP mode. If disabled, everyone will treated as IP-banned, but their IP won't be added to the banlist",
        "Keywords": "ip,ban,banning,sv_filterban",
        "FieldName": "sv_filterban",
        "InputType": "checkbox",
        "ParamFieldName": "sv_filterban",
        "DefaultValue": "1",
        "EnumValues": {
            "False": "0",
            "True": "1"
        }
    },
    {
        "DisplayName": "Allow Download From Server",
        "Category": "Pre-Fortress 2:stadia_controller",
        "Subcategory": "Server:dns:1",
        "Description": "If set, clients will be allowed to download content from the server (maps, sprays and related)",
        "Keywords": "allow,download,content,maps,sv_allowdownload",
        "FieldName": "sv_allowdownload",
        "InputType": "checkbox",
        "ParamFieldName": "sv_allowdownload",
        "DefaultValue": "1",
        "EnumValues": {
            "False": "0",
            "True": "1"
        }
    },
    {
        "DisplayName": "Fast Download URL",
        "Category": "Pre-Fortress 2:stadia_controller",
        "Subcategory": "Server:dns:1",
        "Description": "Sets the URL for clients to download custom content from, instead of sourcing the content from the server. This allows for faster downloads",
        "Keywords": "fastdl,download,url,sv_downloadurl",
        "FieldName": "sv_downloadurl",
        "InputType": "text",
        "ParamFieldName": "sv_downloadurl",
        "DefaultValue": "",
        "Placeholder": "http://example.com",
        "EnumValues": {}
    },
    {
        "DisplayName": "Allow Upload To Server",
        "Category": "Pre-Fortress 2:stadia_controller",
        "Subcategory": "Server:dns:1",
        "Description": "If set, clients will be allowed to upload customisation files to the server",
        "Keywords": "allow,upload,customisation,files,sv_allowupload",
        "FieldName": "sv_allowupload",
        "InputType": "checkbox",
        "ParamFieldName": "sv_allowupload",
        "DefaultValue": "1",
        "EnumValues": {
            "False": "0",
            "True": "1"
        }
    },
    {
        "DisplayName": "Maximum Upload File Size",
        "Category": "Pre-Fortress 2:stadia_controller",
        "Subcategory": "Server:dns:1",
        "Description": "Sets the maximum allowed file size for uploading to the server",
        "Keywords": "maximum,upload,file,size,net_maxfilesize",
        "FieldName": "net_maxfilesize",
        "InputType": "number",
        "MinValue": "0",
        "MaxValue": "64",
        "ParamFieldName": "net_maxfilesize",
        "DefaultValue": "16",
        "Placeholder": "16",
        "Suffix": "MB",
        "EnumValues": {}
    },
    {
        "DisplayName": "Minimum Client Rate",
        "Category": "Pre-Fortress 2:stadia_controller",
        "Subcategory": "Server:dns:1",
        "Description": "Sets the minimum allowable bandwidth rate a client may have set when connected to the server. 0 = no minimum",
        "Keywords": "minimum,bandwidth,rate,sv_minrate",
        "FieldName": "sv_minrate",
        "InputType": "number",
        "MinValue": "0",
        "ParamFieldName": "sv_minrate",
        "DefaultValue": "3500",
        "Placeholder": "3500",
        "Suffix": "bytes/second",
        "EnumValues": {}
    },
    {
        "DisplayName": "Maximum Client Rate",
        "Category": "Pre-Fortress 2:stadia_controller",
        "Subcategory": "Server:dns:1",
        "Description": "Sets the maximum allowable bandwidth rate a client may have set when connected to the server. 0 = no limit",
        "Keywords": "maximum,bandwidth,rate,sv_maxrate",
        "FieldName": "sv_maxrate",
        "InputType": "number",
        "MinValue": "0",
        "ParamFieldName": "sv_maxrate",
        "DefaultValue": "0",
        "Placeholder": "0",
        "Suffix": "bytes/second",
        "EnumValues": {}
    },
    {
        "DisplayName": "Minimum Server Update Rate",
        "Category": "Pre-Fortress 2:stadia_controller",
        "Subcategory": "Server:dns:1",
        "Description": "Sets the minimum number of updates per second of the positions of the server's models (players, guns, etc) that server sends to clients",
        "Keywords": "minimum,update,rate,sv_minupdaterate",
        "FieldName": "sv_minupdaterate",
        "InputType": "number",
        "MinValue": "0",
        "ParamFieldName": "sv_minupdaterate",
        "DefaultValue": "40",
        "Placeholder": "40",
        "EnumValues": {}
    },
    {
        "DisplayName": "Maximum Server Update Rate",
        "Category": "Pre-Fortress 2:stadia_controller",
        "Subcategory": "Server:dns:1",
        "Description": "Sets the maximum number of updates per second of the positions of the server's models (players, guns, etc) that server sends to clients",
        "Keywords": "maximum,update,rate,sv_maxupdaterate",
        "FieldName": "sv_maxupdaterate",
        "InputType": "number",
        "MinValue": "0",
        "ParamFieldName": "sv_maxupdaterate",
        "DefaultValue": "66",
        "Placeholder": "66",
        "EnumValues": {}
    },
    {
        "DisplayName": "Decal Frequency",
        "Category": "Pre-Fortress 2:stadia_controller",
        "Subcategory": "Server:dns:1",
        "Description": "",
        "Keywords": "decalfrequency",
        "FieldName": "decalfrequency",
        "InputType": "number",
        "MinValue": "0",
        "ParamFieldName": "decalfrequency",
        "DefaultValue": "10",
        "Placeholder": "10",
        "EnumValues": {}
    },
    {
        "DisplayName": "Disable Valve Anti-Cheat",
        "Category": "Pre-Fortress 2:stadia_controller",
        "Subcategory": "Server:dns:1",
        "Description": "If set, Valve Anti-Cheat (VAC) will be disabled",
        "Keywords": "valve,anti,cheat,vac,insecure",
        "FieldName": "insecure",
        "InputType": "checkbox",
        "IsFlagArgument": false,
        "ParamFieldName": "insecure",
        "DefaultValue": "",
        "EnumValues": {
            "False": "",
            "True": "-insecure "
        }
    },
    {
        "DisplayName": "Server/RCON IPv4 IP Binding",
        "Category": "Pre-Fortress 2:stadia_controller",
        "Subcategory": "Server:dns:1",
        "Description": "If required, you can change the IPv4 IP binding of the server and RCON by changing the Application IP Binding for this instance. NOTE: AMP requires the server to be bound to a specific IP, rather than 0.0.0.0, for the server to log to AMP's console. The IP must also be reachable by AMP",
        "Keywords": "ip,binding",
        "FieldName": "ip",
        "InputType": "hidden",
        "ParamFieldName": "ip",
        "EnumValues": {}
    },
    {
        "DisplayName": "Additional Command Line Parameters",
        "Category": "Pre-Fortress 2:stadia_controller",
        "Subcategory": "Server:dns:1",
        "Description": "Specifies additional command line parameters (anything that begins with a -) that are not otherwise set by AMP. Use with care (maximum 512 characters for command line)",
        "Keywords": "custom,server,arguments,variables,cvars,convars,parameters",
        "FieldName": "CustomParameters",
        "InputType": "text",
        "IsFlagArgument": false,
        "ParamFieldName": "CustomParameters",
        "DefaultValue": "",
        "Placeholder": "",
        "EnumValues": {}
    },
    {
        "DisplayName": "Additional Console Variables",
        "Category": "Pre-Fortress 2:stadia_controller",
        "Subcategory": "Server:dns:1",
        "Description": "Specifies additional console variables (anything that begins with a +) that are not otherwise set by AMP. Use with care (maximum 512 characters for command line). Preferably, specify the equivalent under \"Additional Server Settings\"",
        "Keywords": "custom,server,arguments,variables,cvars,convars,parameters",
        "FieldName": "CustomConVars",
        "InputType": "text",
        "IsFlagArgument": false,
        "ParamFieldName": "CustomConVars",
        "DefaultValue": "",
        "Placeholder": "+sv_gravity \"500\"",
        "EnumValues": {}
    },
    {
        "DisplayName": "Additional Server Settings",
        "Category": "Pre-Fortress 2:stadia_controller",
        "Subcategory": "Server:dns:1",
        "Description": "Specifies additional settings to include in \"server.cfg\" that are not otherwise set by AMP. Example: sv_maxcmdrate 66. One setting per line",
        "Keywords": "additional,settings,custom",
        "FieldName": "UserSettings",
        "InputType": "Textarea",
        "IsFlagArgument": false,
        "ParamFieldName": "UserSettings",
        "DefaultValue": "",
        "EnumValues": {}
    },
    {
        "DisplayName": "Enable Friendly Fire",
        "Category": "Pre-Fortress 2:stadia_controller",
        "Subcategory": "Gameplay:joystick:2",
        "Description": "If set, friendly fire will be enabled (teammates can cause damage to other teammates)",
        "Keywords": "friendly,fire,mp_friendlyfire",
        "FieldName": "mp_friendlyfire",
        "InputType": "checkbox",
        "ParamFieldName": "mp_friendlyfire",
        "DefaultValue": "0",
        "EnumValues": {
            "False": "0",
            "True": "1"
        }
    },
    {
        "DisplayName": "Enable Flashlight",
        "Category": "Pre-Fortress 2:stadia_controller",
        "Subcategory": "Gameplay:joystick:2",
        "Description": "If sets, allows the use of the flashlight by pressing the F button",
        "Keywords": "flashlight,mp_flashlight",
        "FieldName": "mp_flashlight",
        "InputType": "checkbox",
        "ParamFieldName": "mp_flashlight",
        "DefaultValue": "1",
        "EnumValues": {
            "False": "0",
            "True": "1"
        }
    },
    {
        "DisplayName": "Enable Footsteps",
        "Category": "Pre-Fortress 2:stadia_controller",
        "Subcategory": "Gameplay:joystick:2",
        "Description": "If set, footstep sounds will be enabled",
        "Keywords": "footstep,sounds,mp_footsteps",
        "FieldName": "mp_footsteps",
        "InputType": "checkbox",
        "ParamFieldName": "mp_footsteps",
        "DefaultValue": "1",
        "EnumValues": {
            "False": "0",
            "True": "1"
        }
    },
    {
        "DisplayName": "Enable Auto Crosshair",
        "Category": "Pre-Fortress 2:stadia_controller",
        "Subcategory": "Gameplay:joystick:2",
        "Description": "If set, the auto crosshair will be enabled",
        "Keywords": "auto,crosshair,mp_autocrosshair",
        "FieldName": "mp_autocrosshair",
        "InputType": "checkbox",
        "ParamFieldName": "mp_autocrosshair",
        "DefaultValue": "1",
        "EnumValues": {
            "False": "0",
            "True": "1"
        }
    },
    {
        "DisplayName": "Allow Players To Pause Server",
        "Category": "Pre-Fortress 2:stadia_controller",
        "Subcategory": "Gameplay:joystick:2",
        "Description": "If set, players will be able to pause the server. Not recommended",
        "Keywords": "pause,pausable,sv_pausable",
        "FieldName": "sv_pausable",
        "InputType": "checkbox",
        "ParamFieldName": "sv_pausable",
        "DefaultValue": "0",
        "EnumValues": {
            "False": "0",
            "True": "1"
        }
    },
    {
        "DisplayName": "Allow Wait Command",
        "Category": "Pre-Fortress 2:stadia_controller",
        "Subcategory": "Gameplay:joystick:2",
        "Description": "If enabled, the wait command will be allowed on clients connected to the server. Recommended to keep disabled to prevent server crash exploits",
        "Keywords": "wait,command,sv_allow_wait_command",
        "FieldName": "sv_allow_wait_command",
        "InputType": "checkbox",
        "ParamFieldName": "sv_allow_wait_command",
        "DefaultValue": "0",
        "EnumValues": {
            "False": "0",
            "True": "1"
        }
    },
    {
        "DisplayName": "Allow All Talk",
        "Category": "Pre-Fortress 2:stadia_controller",
        "Subcategory": "Gameplay:joystick:2",
        "Description": "If enabled, players can communicate with all other players, with no team restrictions",
        "Keywords": "all,talk,sv_alltalk",
        "FieldName": "sv_alltalk",
        "InputType": "checkbox",
        "ParamFieldName": "sv_alltalk",
        "DefaultValue": "0",
        "EnumValues": {
            "False": "0",
            "True": "1"
        }
    },
    {
        "DisplayName": "Enable Fade To Black",
        "Category": "Pre-Fortress 2:stadia_controller",
        "Subcategory": "Gameplay:joystick:2",
        "Description": "If enabled, a player's screen fades to black for the remainder of the round after death (HUD and chat still works)",
        "Keywords": "fade,black,spectator,death,mp_fadetoblack",
        "FieldName": "mp_fadetoblack",
        "InputType": "checkbox",
        "ParamFieldName": "mp_fadetoblack",
        "DefaultValue": "0",
        "EnumValues": {
            "False": "0",
            "True": "1"
        }
    },
    {
        "DisplayName": "Automatic Team Balancing",
        "Category": "Pre-Fortress 2:stadia_controller",
        "Subcategory": "Gameplay:joystick:2",
        "Description": "Sets whether to automatically balance teams based on the Teams Unbalance Limit",
        "Keywords": "team,automatic,balance,balancing,mp_autoteambalance",
        "FieldName": "mp_autoteambalance",
        "InputType": "enum",
        "ParamFieldName": "mp_autoteambalance",
        "DefaultValue": "1",
        "EnumValues": {
            "0": "Off",
            "1": "Forcibly switch (default)",
            "2": "Ask for volunteers"
        }
    },
    {
        "DisplayName": "Teams Unbalance Limit",
        "Category": "Pre-Fortress 2:stadia_controller",
        "Subcategory": "Gameplay:joystick:2",
        "Description": "Teams will be considered unbalanced for the purpose of Automatic Team Balancing when one team has this many more players than the other team. 0 = check disabled",
        "Keywords": "team,automatic,balance,balancing,limit,mp_teams_unbalance_limit",
        "FieldName": "mp_teams_unbalance_limit",
        "InputType": "number",
        "MinValue": "0",
        "ParamFieldName": "mp_teams_unbalance_limit",
        "DefaultValue": "1",
        "Placeholder": "1",
        "EnumValues": {}
    },
    {
        "DisplayName": "Enable Stalemate Mode",
        "Category": "Pre-Fortress 2:stadia_controller",
        "Subcategory": "Gameplay:joystick:2",
        "Description": "If set, the stalemate mode will be enabled",
        "Keywords": "stalemate,mode,mp_stalemate_enable",
        "FieldName": "mp_stalemate_enable",
        "InputType": "checkbox",
        "ParamFieldName": "mp_stalemate_enable",
        "DefaultValue": "1",
        "EnumValues": {
            "False": "0",
            "True": "1"
        }
    },
    {
        "DisplayName": "Stalemate Mode Time Limit",
        "Category": "Pre-Fortress 2:stadia_controller",
        "Subcategory": "Gameplay:joystick:2",
        "Description": "Sets the time limit of the stalemate round",
        "Keywords": "stalemate,round,time,limit,mp_stalemate_timelimit",
        "FieldName": "mp_stalemate_timelimit",
        "InputType": "number",
        "MinValue": "0",
        "ParamFieldName": "mp_stalemate_timelimit",
        "DefaultValue": "240",
        "Placeholder": "240",
        "Suffix": "seconds",
        "EnumValues": {}
    },
    {
        "DisplayName": "Map Rotation Win Limit",
        "Category": "Pre-Fortress 2:stadia_controller",
        "Subcategory": "Gameplay:joystick:2",
        "Description": "Sets the maximum score one team can reach before the map rotates. 0 = disabled",
        "Keywords": "win,limit,rotation,mp_winlimit",
        "FieldName": "mp_winlimit",
        "InputType": "number",
        "MinValue": "0",
        "ParamFieldName": "mp_winlimit",
        "DefaultValue": "0",
        "Placeholder": "0",
        "EnumValues": {}
    },
    {
        "DisplayName": "Disable Damage Spread",
        "Category": "Pre-Fortress 2:stadia_controller",
        "Subcategory": "Gameplay:joystick:2",
        "Description": "If set, the random damage spread applied to all player damage will be disabled",
        "Keywords": "disable,damage,spread,tf_damage_disablespread",
        "FieldName": "tf_damage_disablespread",
        "InputType": "checkbox",
        "IsFlagArgument": false,
        "ParamFieldName": "tf_damage_disablespread",
        "DefaultValue": "1",
        "EnumValues": {
            "False": "0",
            "True": "1"
        }
    },
    {
        "DisplayName": "Restrict Spectator Mode",
        "Category": "Pre-Fortress 2:stadia_controller",
        "Subcategory": "Gameplay:joystick:2",
        "Description": "If enabled, the spectator mode for dead players will be restricted",
        "Keywords": "spectator,camera,first,person,mp_forcecamera",
        "FieldName": "mp_forcecamera",
        "InputType": "checkbox",
        "ParamFieldName": "mp_forcecamera",
        "DefaultValue": "0",
        "EnumValues": {
            "False": "0",
            "True": "1"
        }
    },
    {
        "DisplayName": "Disable SourceTV",
        "Category": "Pre-Fortress 2:stadia_controller",
        "Subcategory": "SourceTV:tv:3",
        "Description": "If set, SourceTV will be disabled on the server",
        "Keywords": "sourcetv,source,nohltv",
        "FieldName": "nohltv",
        "InputType": "checkbox",
        "ParamFieldName": "nohltv",
        "DefaultValue": "-nohltv ",
        "EnumValues": {
            "False": "",
            "True": "-nohltv "
        }
    },
    {
        "DisplayName": "Enable Automatic Demo Recording",
        "Category": "Pre-Fortress 2:stadia_controller",
        "Subcategory": "SourceTV:tv:3",
        "Description": "If set, all games will be recorded as SourceTV demos",
        "Keywords": "sourcetv,tv,tv_autorecord",
        "FieldName": "tv_autorecord",
        "InputType": "checkbox",
        "ParamFieldName": "tv_autorecord",
        "DefaultValue": "0",
        "EnumValues": {
            "False": "0",
            "True": "1"
        }
    },
    {
        "DisplayName": "SourceTV Viewer Limit",
        "Category": "Pre-Fortress 2:stadia_controller",
        "Subcategory": "SourceTV:tv:3",
        "Description": "Sets the maximum number of clients allowed to connect to the server's SourceTV. 0 = no SourceTV viewers are allowed, the game will only be recorded locally",
        "Keywords": "max,spectators,clients,viewers,sourcetv,tv,tv_maxclients",
        "FieldName": "tv_maxclients",
        "InputType": "number",
        "MinValue": "0",
        "MaxValue": "255",
        "ParamFieldName": "tv_maxclients",
        "DefaultValue": "128",
        "Placeholder": "128",
        "Suffix": "viewers",
        "EnumValues": {}
    },
    {
        "DisplayName": "Maximum SourceTV Bandwidth",
        "Category": "Pre-Fortress 2:stadia_controller",
        "Subcategory": "SourceTV:tv:3",
        "Description": "Sets the maximum SourceTV spectator bandwidth rate allowed. 0 = unlimited",
        "Keywords": "maximum,bandwidth,rate,sourcetv,tv,tv_maxrate",
        "FieldName": "tv_maxrate",
        "InputType": "number",
        "MinValue": "0",
        "ParamFieldName": "tv_maxrate",
        "DefaultValue": "8000",
        "Placeholder": "8000",
        "EnumValues": {}
    }
]