[
    {
        "DisplayName": "Server Name",
        "Category": "7 Days to Die:skull",
        "Subcategory": "Server:dns",
        "Description": "Whatever you want the name of the server to be.",
        "Keywords": "server,name,ServerName",
        "FieldName": "ServerName",
        "InputType": "text",
        "IsFlagArgument": false,
        "ParamFieldName": "/ServerSettings/property[@name='ServerName']/@value",
        "IncludeInCommandLine": false,
        "DefaultValue": "My Amp Host",
        "EnumValues": {}
    },
    {
        "DisplayName": "Server Description",
        "Category": "7 Days to Die:skull",
        "Subcategory": "Server:dns",
        "Description": "Whatever you want the server description to be, will be shown in the server browser.",
        "Keywords": "Server,Description,ServerDescription",
        "FieldName": "ServerDescription",
        "InputType": "text",
        "IsFlagArgument": false,
        "ParamFieldName": "/ServerSettings/property[@name='ServerDescription']/@value",
        "IncludeInCommandLine": false,
        "DefaultValue": "An AMP Powered 7 Days to Die server",
        "EnumValues": {}
    },
    {
        "DisplayName": "Server Website URL",
        "Category": "7 Days to Die:skull",
        "Subcategory": "Server:dns",
        "Description": "Website URL for the server, will be shown in the serverbrowser as a clickable link.",
        "Keywords": "Server,Website,URL,ServerWebsiteURL",
        "FieldName": "ServerWebsiteURL",
        "InputType": "text",
        "IsFlagArgument": false,
        "ParamFieldName": "/ServerSettings/property[@name='ServerWebsiteURL']/@value",
        "IncludeInCommandLine": false,
        "DefaultValue": "https://cubecoders.com/AMP",
        "EnumValues": {}
    },
    {
        "DisplayName": "Server Password",
        "Category": "7 Days to Die:skull",
        "Subcategory": "Server:dns",
        "Description": "Password to gain entry to the server.",
        "Keywords": "Server,Password,ServerPassword",
        "FieldName": "ServerPassword",
        "InputType": "Password",
        "IsFlagArgument": false,
        "ParamFieldName": "/ServerSettings/property[@name='ServerPassword']/@value",
        "IncludeInCommandLine": false,
        "DefaultValue": "",
        "EnumValues": {}
    },
    {
        "DisplayName": "Server Login Confirmation Text",
        "Category": "7 Days to Die:skull",
        "Subcategory": "Server:dns",
        "Description": "If set the user will see the message during joining the server and has to confirm it before continuing.",
        "Keywords": "Server,Login,Confirmation,Text,ServerLoginConfirmationText",
        "FieldName": "ServerLoginConfirmationText",
        "InputType": "text",
        "IsFlagArgument": false,
        "ParamFieldName": "/ServerSettings/property[@name='ServerLoginConfirmationText']/@value",
        "IncludeInCommandLine": false,
        "DefaultValue": "",
        "EnumValues": {}
    },
    {
        "DisplayName": "Region",
        "Category": "7 Days to Die:skull",
        "Subcategory": "Server:dns",
        "Description": "The region this server is in.",
        "Keywords": "Region",
        "FieldName": "Region",
        "InputType": "enum",
        "IsFlagArgument": false,
        "ParamFieldName": "/ServerSettings/property[@name='Region']/@value",
        "IncludeInCommandLine": false,
        "DefaultValue": "NorthAmericaEast",
        "EnumValues": {
            "NorthAmericaEast": "North America East",
            "NorthAmericaWest": "North America West",
            "CentralAmerica": "Central America",
            "SouthAmerica": "South America",
            "Europe": "Europe",
            "Russia": "Russia",
            "Asia": "Asia",
            "MiddleEast": "Middle East",
            "Africa": "Africa",
            "Oceania": "Oceania"
        }
    },
    {
        "DisplayName": "Language",
        "Category": "7 Days to Die:skull",
        "Subcategory": "Server:dns",
        "Description": "Primary language for players on this server. Should be the English name of the language, e.g. not \"Deutsch\" but \"German\"",
        "Keywords": "Language",
        "FieldName": "Language",
        "InputType": "text",
        "IsFlagArgument": false,
        "ParamFieldName": "/ServerSettings/property[@name='Language']/@value",
        "IncludeInCommandLine": false,
        "DefaultValue": "English",
        "EnumValues": {}
    },
    {
        "DisplayName": "Server Port",
        "Category": "7 Days to Die:skull",
        "Subcategory": "Server:dns",
        "Description": "Whatever you want the name of the server to be.",
        "Keywords": "",
        "FieldName": "$ServerPort",
        "InputType": "text",
        "IsFlagArgument": false,
        "ParamFieldName": "/ServerSettings/property[@name='ServerPort']/@value",
        "ExcludeFromImport": true,
        "IncludeInCommandLine": false,
        "DefaultValue": "26900",
        "EnumValues": {},
        "Hidden": true
    },
    {
        "DisplayName": "Server Visibility",
        "Category": "7 Days to Die:skull",
        "Subcategory": "Server:dns",
        "Description": "As you are never a friend of a dedicated server, setting this to \"Only shown to friends\" will only work when the first player connects manually by IP.",
        "Keywords": "Server,Visibility,ServerVisibility",
        "FieldName": "ServerVisibility",
        "InputType": "enum",
        "IsFlagArgument": false,
        "ParamFieldName": "/ServerSettings/property[@name='ServerVisibility']/@value",
        "IncludeInCommandLine": false,
        "DefaultValue": "2",
        "EnumValues": {
            "2": "Public",
            "1": "Only shown to friends",
            "0": "Not listed"
        }
    },
    {
        "DisplayName": "Server Disabled Network Protocols",
        "Category": "7 Days to Die:skull",
        "Subcategory": "Server:dns",
        "Description": "Dedicated servers should disable SteamNetworking if there is no NAT router in between your users and the server or when port-forwarding is set up correctly.",
        "Keywords": "Server,Disabled,Network,Protocols,ServerDisabledNetworkProtocols",
        "FieldName": "ServerDisabledNetworkProtocols",
        "InputType": "enum",
        "IsFlagArgument": false,
        "ParamFieldName": "/ServerSettings/property[@name='ServerDisabledNetworkProtocols']/@value",
        "IncludeInCommandLine": false,
        "DefaultValue": "SteamNetworking",
        "EnumValues": {
            "": "None",
            "SteamNetworking": "SteamNetworking",
            "LiteNetLib": "LiteNetLib",
            "LiteNetLib,SteamNetworking": "Both"
        }
    },
    {
        "DisplayName": "Server Max World Transfer Speed",
        "Category": "7 Days to Die:skull",
        "Subcategory": "Server:dns",
        "Description": "Maximum speed in kiB/s the world is transferred at to a client on first connect if it does not have the world yet. Maximum is about 1300 kiB/s, even if you set a higher value.",
        "Keywords": "Server,Max,World,Transfer,Speed,KiBs,ServerMaxWorldTransferSpeedKiBs",
        "FieldName": "ServerMaxWorldTransferSpeedKiBs",
        "InputType": "number",
        "IsFlagArgument": false,
        "ParamFieldName": "/ServerSettings/property[@name='ServerMaxWorldTransferSpeedKiBs']/@value",
        "IncludeInCommandLine": false,
        "DefaultValue": "512",
        "EnumValues": {},
        "Suffix": "KiBs"
    },
    {
        "DisplayName": "Server Max Player Count",
        "Category": "7 Days to Die:skull",
        "Subcategory": "Server:dns",
        "Description": "Maximum Concurrent Players.",
        "Keywords": "Server,Max,Players,Users,Count,ServerMaxPlayerCount",
        "FieldName": "$MaxUsers",
        "InputType": "number",
        "IsFlagArgument": false,
        "ParamFieldName": "/ServerSettings/property[@name='ServerMaxPlayerCount']/@value",
        "IncludeInCommandLine": false,
        "DefaultValue": "8",
        "EnumValues": {},
        "Suffix": "players",
        "MinValue": "1"
    },
    {
        "DisplayName": "Server Reserved Slots",
        "Category": "7 Days to Die:skull",
        "Subcategory": "Server:dns",
        "Description": "Out of the Server Max Player Count this many slots can only be used by players with a specific permission level.",
        "Keywords": "Server,Reserved,Slots,ServerReservedSlots",
        "FieldName": "ServerReservedSlots",
        "InputType": "number",
        "IsFlagArgument": false,
        "ParamFieldName": "/ServerSettings/property[@name='ServerReservedSlots']/@value",
        "IncludeInCommandLine": false,
        "DefaultValue": "0",
        "EnumValues": {},
        "Suffix": "slots"
    },
    {
        "DisplayName": "Server Reserved Slots Permission",
        "Category": "7 Days to Die:skull",
        "Subcategory": "Server:dns",
        "Description": "Required permission level to use the reserved slots above.",
        "Keywords": "Server,Reserved,Slots,Permission,ServerReservedSlotsPermission",
        "FieldName": "ServerReservedSlotsPermission",
        "InputType": "number",
        "IsFlagArgument": false,
        "ParamFieldName": "/ServerSettings/property[@name='ServerReservedSlotsPermission']/@value",
        "IncludeInCommandLine": false,
        "DefaultValue": "100",
        "EnumValues": {},
        "Suffix": "level"
    },
    {
        "DisplayName": "Server Admin Slots",
        "Category": "7 Days to Die:skull",
        "Subcategory": "Server:dns",
        "Description": "This many admins can still join even if the server has reached Server Max Player Count. Only applies to server versions Alpha 20.7 and above.",
        "Keywords": "Server,Admin,Slots,ServerAdminSlots",
        "FieldName": "ServerAdminSlots",
        "InputType": "number",
        "IsFlagArgument": false,
        "ParamFieldName": "/ServerSettings/property[@name='ServerAdminSlots']/@value",
        "IncludeInCommandLine": false,
        "DefaultValue": "0",
        "EnumValues": {},
        "Suffix": "slots"
    },
    {
        "DisplayName": "Server Admin Slots Permission",
        "Category": "7 Days to Die:skull",
        "Subcategory": "Server:dns",
        "Description": "Required permission level to use the admin slots above. Only applies to server versions Alpha 20.7 and above.",
        "Keywords": "Server,Admin,Slots,Permission,ServerAdminSlotsPermission",
        "FieldName": "ServerAdminSlotsPermission",
        "InputType": "number",
        "IsFlagArgument": false,
        "ParamFieldName": "/ServerSettings/property[@name='ServerAdminSlotsPermission']/@value",
        "IncludeInCommandLine": false,
        "DefaultValue": "0",
        "EnumValues": {},
        "Suffix": "level"
    },
    {
        "DisplayName": "Persistent Player Profiles",
        "Category": "7 Days to Die:skull",
        "Subcategory": "Server:dns",
        "Description": "Enable/Disable players joining with the same profile they last logged in with.",
        "Keywords": "Profile,Persistent,Enabled,PersistentPlayerProfiles",
        "FieldName": "PersistentPlayerProfiles",
        "InputType": "checkbox",
        "IsFlagArgument": false,
        "ParamFieldName": "/ServerSettings/property[@name='PersistentPlayerProfiles']/@value",
        "IncludeInCommandLine": false,
        "DefaultValue": "false",
        "EnumValues": {
            "False": "false",
            "True": "true"
        }
    },
    {
        "DisplayName": "Control Panel / Web Dashboard Enabled",
        "Category": "7 Days to Die:skull",
        "Subcategory": "Server:dns",
        "Description": "Enable/Disable the web control panel / web dashboard.",
        "Keywords": "Control,Panel,Web,Dashboard,Enabled,ControlPanelEnabled",
        "FieldName": "ControlPanelEnabled",
        "InputType": "checkbox",
        "IsFlagArgument": false,
        "ParamFieldName": "/ServerSettings/property[@name='ControlPanelEnabled']/@value | /ServerSettings/property[@name='WebDashboardEnabled']/@value",
        "IncludeInCommandLine": false,
        "DefaultValue": "false",
        "EnumValues": {
            "False": "false",
            "True": "true"
        }
    },
    {
        "DisplayName": "Control Panel / Web Dashboard Port",
        "Category": "7 Days to Die:skull",
        "Subcategory": "Server:dns",
        "Description": "Port of the control panel / web dashboard webpage.",
        "Keywords": "",
        "FieldName": "$ControlPanelPort",
        "InputType": "number",
        "IsFlagArgument": false,
        "ParamFieldName": "/ServerSettings/property[@name='ControlPanelPort']/@value | /ServerSettings/property[@name='WebDashboardPort']/@value",
        "IncludeInCommandLine": false,
        "ExcludeFromImport": true,
        "DefaultValue": "8080",
        "EnumValues": {},
        "Hidden": true
    },
    {
        "DisplayName": "Control Panel Password",
        "Category": "7 Days to Die:skull",
        "Subcategory": "Server:dns",
        "Description": "Password to gain entry to the control panel. This only applies to game version 20.7 and below.",
        "Keywords": "Control,Panel,Password,ControlPanelPassword",
        "FieldName": "ControlPanelPassword",
        "InputType": "Password",
        "IsFlagArgument": false,
        "ParamFieldName": "/ServerSettings/property[@name='ControlPanelPassword']/@value",
        "IncludeInCommandLine": false,
        "DefaultValue": "{{newguid()}}",
        "EnumValues": {}
    },
    {
        "DisplayName": "Web Dashboard URL",
        "Category": "7 Days to Die:skull",
        "Subcategory": "Server:dns",
        "Description": "External URL to the web dashboard if not just using the public IP of the server, e.g. if the web dashboard is behind a reverse proxy. Needs to be the full URL, like \"https://domainOfReverseProxy.tld:1234/\". Can be left empty if directly using the public IP and dashboard port. Only applies to server versions Alpha 21.0 and above.",
        "Keywords": "Web,Dashboard,URL,WebDashboardUrl",
        "FieldName": "WebDashboardUrl",
        "InputType": "text",
        "IsFlagArgument": false,
        "ParamFieldName": "/ServerSettings/property[@name='WebDashboardUrl']/@value",
        "IncludeInCommandLine": false,
        "DefaultValue": "",
        "Placeholder": "https://domainOfReverseProxy.tld:1234/",
        "EnumValues": {}
    },
    {
        "DisplayName": "Web Dashboard Map Rendering Enabled",
        "Category": "7 Days to Die:skull",
        "Subcategory": "Server:dns",
        "Description": "Enable/disable rendering of the map to tile images while exploring it. This is used e.g. by the web dashboard to display a view of the map.",
        "Keywords": "Web,Dashboard,Map,Rendering,EnableMapRendering",
        "FieldName": "EnableMapRendering",
        "InputType": "checkbox",
        "IsFlagArgument": false,
        "ParamFieldName": "/ServerSettings/property[@name='EnableMapRendering']/@value",
        "IncludeInCommandLine": false,
        "DefaultValue": "false",
        "EnumValues": {
            "False": "false",
            "True": "true"
        }
    },
    {
        "DisplayName": "Telnet Enabled",
        "Category": "7 Days to Die:skull",
        "Subcategory": "Server:dns",
        "Description": "",
        "Keywords": "",
        "FieldName": "TelnetEnabled",
        "InputType": "text",
        "IsFlagArgument": false,
        "ParamFieldName": "/ServerSettings/property[@name='TelnetEnabled']/@value",
        "IncludeInCommandLine": false,
        "DefaultValue": "true",
        "EnumValues": {},
        "Hidden": true
    },
    {
        "DisplayName": "Telnet Port",
        "Category": "7 Days to Die:skull",
        "Subcategory": "Server:dns",
        "Description": "",
        "Keywords": "",
        "FieldName": "$RemoteAdminPort",
        "InputType": "number",
        "IsFlagArgument": false,
        "ParamFieldName": "/ServerSettings/property[@name='TelnetPort']/@value",
        "IncludeInCommandLine": false,
        "ExcludeFromImport": true,
        "DefaultValue": "8081",
        "EnumValues": {},
        "Hidden": true
    },
    {
        "DisplayName": "Telnet Password",
        "Category": "7 Days to Die:skull",
        "Subcategory": "Server:dns",
        "Description": "See the Security and Privacy menu for configurable options for the password to the server's telnet interface (RCON).",
        "Keywords": "Telnet,Password,TelnetPassword",
        "FieldName": "$RemoteAdminPassword",
        "InputType": "hidden",
        "IsFlagArgument": false,
        "ParamFieldName": "/ServerSettings/property[@name='TelnetPassword']/@value",
        "IncludeInCommandLine": false,
        "ExcludeFromImport": true,
        "EnumValues": {}
    },
    {
        "DisplayName": "Telnet Failed Login Limit",
        "Category": "7 Days to Die:skull",
        "Subcategory": "Server:dns",
        "Description": "After this many wrong passwords from a single remote client the client will be blocked from connecting to the Telnet interface.",
        "Keywords": "Telnet,Failed,Login,Limit,TelnetFailedLoginLimit",
        "FieldName": "TelnetFailedLoginLimit",
        "InputType": "number",
        "IsFlagArgument": false,
        "ParamFieldName": "/ServerSettings/property[@name='TelnetFailedLoginLimit']/@value",
        "IncludeInCommandLine": false,
        "DefaultValue": "10",
        "EnumValues": {},
        "Suffix": "attempts"
    },
    {
        "DisplayName": "Telnet Failed Logins Block Time",
        "Category": "7 Days to Die:skull",
        "Subcategory": "Server:dns",
        "Description": "How long will the block persist.",
        "Keywords": "Telnet,Failed,Logins,Block,time,TelnetFailedLoginsBlocktime",
        "FieldName": "TelnetFailedLoginsBlocktime",
        "InputType": "number",
        "IsFlagArgument": false,
        "ParamFieldName": "/ServerSettings/property[@name='TelnetFailedLoginsBlocktime']/@value",
        "IncludeInCommandLine": false,
        "DefaultValue": "10",
        "EnumValues": {},
        "Suffix": "seconds"
    },
    {
        "DisplayName": "Admin File Name",
        "Category": "7 Days to Die:skull",
        "Subcategory": "Server:dns",
        "Description": "Server admin file name. Path relative to User/Saves.",
        "Keywords": "Admin,File,Name,AdminFileName",
        "FieldName": "AdminFileName",
        "InputType": "text",
        "IsFlagArgument": false,
        "ParamFieldName": "/ServerSettings/property[@name='AdminFileName']/@value",
        "IncludeInCommandLine": false,
        "DefaultValue": "serveradmin.xml",
        "EnumValues": {}
    },
    {
        "DisplayName": "User Data Folder",
        "Category": "7 Days to Die:skull",
        "Subcategory": "Server:dns",
        "Description": "",
        "Keywords": "",
        "FieldName": "UserDataFolder",
        "InputType": "text",
        "Hidden": true,
        "IsFlagArgument": false,
        "ParamFieldName": "/ServerSettings/property[@name='UserDataFolder']/@value",
        "IncludeInCommandLine": false,
        "DefaultValue": "User",
        "EnumValues": {}
    },
    {
        "DisplayName": "Save Game Folder",
        "Category": "7 Days to Die:skull",
        "Subcategory": "Server:dns",
        "Description": "",
        "Keywords": "",
        "FieldName": "SaveGameFolder",
        "InputType": "text",
        "Hidden": true,
        "IsFlagArgument": false,
        "ParamFieldName": "/ServerSettings/property[@name='SaveGameFolder']/@value",
        "IncludeInCommandLine": false,
        "DefaultValue": "Saves",
        "EnumValues": {}
    },
    {
        "DisplayName": "Crossplay Enabled",
        "Category": "7 Days to Die:skull",
        "Subcategory": "Server:dns",
        "Description": "Enables/Disables crossplay. Server Max Player Count must be no more than 8, EAC must be enabled, and Ignore EOS Sanctions must be disabled. See [crossplay requirements](https://7daystodie.com/crossplay-server-requirements/). Only applies to server versions 2.0 and above.",
        "Keywords": "crossplay,Enabled,ServerAllowCrossplay",
        "FieldName": "ServerAllowCrossplay",
        "InputType": "checkbox",
        "IsFlagArgument": false,
        "ParamFieldName": "/ServerSettings/property[@name='ServerAllowCrossplay']/@value",
        "IncludeInCommandLine": false,
        "DefaultValue": "false",
        "EnumValues": {
            "False": "false",
            "True": "true"
        }
    },
    {
        "DisplayName": "EAC Enabled",
        "Category": "7 Days to Die:skull",
        "Subcategory": "Server:dns",
        "Description": "Enables/Disables EasyAntiCheat. Selecting an overhaul mod under \"Mod Mode\" in the Updates section disables EasyAntiCheat automatically and overrides this setting, because overhaul mods load their own code and players would otherwise be kicked when they connect. Note that disabling EasyAntiCheat also prevents console players from joining, so a server cannot run an overhaul mod and support crossplay at the same time.",
        "Keywords": "EAC,Enabled,EACEnabled,anticheat,mod,overhaul,crossplay",
        "FieldName": "EACEnabled",
        "InputType": "checkbox",
        "IsFlagArgument": false,
        "ParamFieldName": "/ServerSettings/property[@name='EACEnabled']/@value",
        "IncludeInCommandLine": false,
        "DefaultValue": "false",
        "EnumValues": {
            "False": "false",
            "True": "true"
        }
    },
    {
        "DisplayName": "Hide Command Execution Log",
        "Category": "7 Days to Die:skull",
        "Subcategory": "Server:dns",
        "Description": "Hide logging of command execution..",
        "Keywords": "Hide,Command,Execution,Log,HideCommandExecutionLog",
        "FieldName": "HideCommandExecutionLog",
        "InputType": "enum",
        "IsFlagArgument": false,
        "ParamFieldName": "/ServerSettings/property[@name='HideCommandExecutionLog']/@value",
        "IncludeInCommandLine": false,
        "DefaultValue": "0",
        "EnumValues": {
            "0": "Show everything",
            "1": "Hide only from Telnet/ControlPanel",
            "2": "Also hide from remote game clients",
            "3": "Hide everything"
        }
    },
    {
        "DisplayName": "Max Uncovered Map Chunks Per Player",
        "Category": "7 Days to Die:skull",
        "Subcategory": "Server:dns",
        "Description": "Override how many chunks can be uncovered on the ingame map by each player. Resulting max map file size limit per player is (x * 512 Bytes), uncovered area is (x * 256 m²). Default 131072 means max 32 km² can be uncovered at any time.",
        "Keywords": "Max,Uncovered,Map,Chunks,Per,Player,MaxUncoveredMapChunksPerPlayer",
        "FieldName": "MaxUncoveredMapChunksPerPlayer",
        "InputType": "number",
        "IsFlagArgument": false,
        "ParamFieldName": "/ServerSettings/property[@name='MaxUncoveredMapChunksPerPlayer']/@value",
        "IncludeInCommandLine": false,
        "DefaultValue": "131072",
        "EnumValues": {},
        "Suffix": "chunks"
    },
    {
        "DisplayName": "Max Chunk Age",
        "Category": "7 Days to Die:skull",
        "Subcategory": "Server:dns",
        "Description": "The number of in-game days which must pass since visiting a chunk before it will reset to its original state if not revisited or protected (e.g. by a land claim or bedroll being in close proximity).",
        "Keywords": "Max,Chunk,Age,MaxChunkAge",
        "FieldName": "MaxChunkAge",
        "InputType": "number",
        "IsFlagArgument": false,
        "ParamFieldName": "/ServerSettings/property[@name='MaxChunkAge']/@value",
        "IncludeInCommandLine": false,
        "DefaultValue": "-1",
        "Placeholder": "-1",
        "MinValue": "-1",
        "EnumValues": {},
        "Suffix": "days"
    },
    {
        "DisplayName": "Save Data Limit",
        "Category": "7 Days to Die:skull",
        "Subcategory": "Server:dns",
        "Description": "The maximum disk space allowance for each saved game in megabytes (MB). Saved chunks may be forceably reset to their original states to free up space when this limit is reached. Negative values disable the limit.",
        "Keywords": "Save,Data,Limit,SaveDataLimit",
        "FieldName": "SaveDataLimit",
        "InputType": "number",
        "IsFlagArgument": false,
        "ParamFieldName": "/ServerSettings/property[@name='SaveDataLimit']/@value",
        "IncludeInCommandLine": false,
        "DefaultValue": "-1",
        "Placeholder": "-1",
        "MinValue": "-1",
        "EnumValues": {},
        "Suffix": "mb"
    },
    {
        "DisplayName": "Ignore EOS Sanctions",
        "Category": "7 Days to Die:skull",
        "Subcategory": "Server:dns",
        "Description": "Ignore EOS sanctions when allowing players to join. Only applies to server versions 1.0 and above.",
        "Keywords": "EOS,Sanctions,Ignore,IgnoreEOSSanctions",
        "FieldName": "IgnoreEOSSanctions",
        "InputType": "checkbox",
        "IsFlagArgument": false,
        "ParamFieldName": "/ServerSettings/property[@name='IgnoreEOSSanctions']/@value",
        "IncludeInCommandLine": false,
        "DefaultValue": "false",
        "EnumValues": {
            "False": "false",
            "True": "true"
        }
    },
    {
        "DisplayName": "Game World",
        "Category": "7 Days to Die:skull",
        "Subcategory": "Gameplay:joystick",
        "Description": "\"RWG\" (see WorldGenSeed and WorldGenSize options below) or any already existing world name in the 'Data/Worlds' or 'User/GeneratedWorlds' folders.",
        "Keywords": "Game,World,GameWorld",
        "FieldName": "GameWorld",
        "InputType": "text",
        "IsFlagArgument": false,
        "ParamFieldName": "/ServerSettings/property[@name='GameWorld']/@value",
        "IncludeInCommandLine": false,
        "DefaultValue": "Navezgane",
        "EnumValues": {}
    },
    {
        "DisplayName": "World Gen Seed",
        "Category": "7 Days to Die:skull",
        "Subcategory": "Gameplay:joystick",
        "Description": "If RWG this is the seed for the generation of the new world. If a world with the resulting name already exists it will simply load it.",
        "Keywords": "World,Gen,Seed,WorldGenSeed",
        "FieldName": "WorldGenSeed",
        "InputType": "text",
        "IsFlagArgument": false,
        "ParamFieldName": "/ServerSettings/property[@name='WorldGenSeed']/@value",
        "IncludeInCommandLine": false,
        "DefaultValue": "AMP",
        "EnumValues": {}
    },
    {
        "DisplayName": "World Gen Size",
        "Category": "7 Days to Die:skull",
        "Subcategory": "Gameplay:joystick",
        "Description": "If RWG, this controls the width and height of the created world. Officially supported sizes are between 6144 and 10240 and must be a multiple of 2048, e.g. 6144, 8192, 10240.",
        "Keywords": "World,Gen,Size,WorldGenSize",
        "FieldName": "WorldGenSize",
        "InputType": "number",
        "IsFlagArgument": false,
        "ParamFieldName": "/ServerSettings/property[@name='WorldGenSize']/@value",
        "IncludeInCommandLine": false,
        "DefaultValue": "6144",
        "EnumValues": {}
    },
    {
        "DisplayName": "Game Name",
        "Category": "7 Days to Die:skull",
        "Subcategory": "Gameplay:joystick",
        "Description": "Whatever you want the game name to be (letters, numbers, spaces, underscores, dashes and periods only). This affects the save game name as well as the seed used when placing decoration (trees etc) in the world. It does not control the generic layout of the world if creating an RWG world.",
        "Keywords": "Game,Name,GameName",
        "FieldName": "GameName",
        "InputType": "text",
        "IsFlagArgument": false,
        "ParamFieldName": "/ServerSettings/property[@name='GameName']/@value",
        "IncludeInCommandLine": false,
        "DefaultValue": "My AMP Game",
        "EnumValues": {}
    },
    {
        "DisplayName": "Game Mode",
        "Category": "7 Days to Die:skull",
        "Subcategory": "Gameplay:joystick",
        "Description": "Only one game mode available at this time. Placeholder for future options.",
        "Keywords": "Game,Mode,GameMode",
        "FieldName": "GameMode",
        "InputType": "text",
        "IsFlagArgument": false,
        "ParamFieldName": "/ServerSettings/property[@name='GameMode']/@value",
        "IncludeInCommandLine": false,
        "DefaultValue": "GameModeSurvival",
        "EnumValues": {}
    },
    {
        "DisplayName": "Sandbox Code",
        "Category": "7 Days to Die:skull",
        "Subcategory": "Gameplay:joystick",
        "Description": "Sets the [Sandbox Code](https://7daystodie.com/v3-0-dead-hot-summer-release-notes/) for configuring various sandbox gameplay options. Default = Adventurer difficulty. Generate a code by using this unofficial [online generator](https://hosthavoc.com/tools/7-days-to-die/sandbox-code-generator), or by clicking the sandbox options button on the new game screen in-game and adjusting the options. Only applies to server versions 3.0 and above.",
        "Keywords": "Sandbox,Code,SandboxCode",
        "FieldName": "SandboxCode",
        "InputType": "text",
        "IsFlagArgument": false,
        "ParamFieldName": "/ServerSettings/property[@name='SandboxCode']/@value",
        "IncludeInCommandLine": false,
        "DefaultValue": "AAAJABJACJADJARFBNC",
        "Placeholder": "AAAJABJACJADJARFBNC",
        "EnumValues": {}
    },
    {
        "DisplayName": "Game Difficulty",
        "Category": "7 Days to Die:skull",
        "Subcategory": "Gameplay:joystick",
        "Description": "Sets the difficulty level of the game. Only applies to server versions below 3.0 - use the [Sandbox Code](https://7daystodie.com/v3-0-dead-hot-summer-release-notes/) for versions 3.0 and above.",
        "Keywords": "Game,Difficulty,GameDifficulty",
        "FieldName": "GameDifficulty",
        "InputType": "enum",
        "IsFlagArgument": false,
        "ParamFieldName": "/ServerSettings/property[@name='GameDifficulty']/@value",
        "IncludeInCommandLine": false,
        "DefaultValue": "1",
        "EnumValues": {
            "0": "Scavenger - Easiest",
            "1": "Adventurer - Easy",
            "2": "Nomad - Normal",
            "3": "Warrior - Hard",
            "4": "Survivalist - Harder",
            "5": "Insane - Hardest"
        }
    },
    {
        "DisplayName": "Player Block Damage",
        "Category": "7 Days to Die:skull",
        "Subcategory": "Gameplay:joystick",
        "Description": "How much damage do players to blocks (percentage in whole numbers). Only applies to server versions below 3.0 - use the [Sandbox Code](https://7daystodie.com/v3-0-dead-hot-summer-release-notes/) for versions 3.0 and above.",
        "Keywords": "Block,Damage,Player,BlockDamagePlayer",
        "FieldName": "BlockDamagePlayer",
        "InputType": "number",
        "IsFlagArgument": false,
        "ParamFieldName": "/ServerSettings/property[@name='BlockDamagePlayer']/@value",
        "IncludeInCommandLine": false,
        "DefaultValue": "100",
        "EnumValues": {},
        "Suffix": "%"
    },
    {
        "DisplayName": "AI Block Damage",
        "Category": "7 Days to Die:skull",
        "Subcategory": "Gameplay:joystick",
        "Description": "How much damage do AIs do to blocks (percentage in whole numbers). Only applies to server versions below 3.0 - use the [Sandbox Code](https://7daystodie.com/v3-0-dead-hot-summer-release-notes/) for versions 3.0 and above.",
        "Keywords": "Block,Damage,AI,BlockDamageAI",
        "FieldName": "BlockDamageAI",
        "InputType": "number",
        "IsFlagArgument": false,
        "ParamFieldName": "/ServerSettings/property[@name='BlockDamageAI']/@value",
        "IncludeInCommandLine": false,
        "DefaultValue": "100",
        "EnumValues": {},
        "Suffix": "%"
    },
    {
        "DisplayName": "AI Block Damage Blood Moon",
        "Category": "7 Days to Die:skull",
        "Subcategory": "Gameplay:joystick",
        "Description": "How much damage do AIs do during blood moons to blocks (percentage in whole numbers). Only applies to server versions below 3.0 - use the [Sandbox Code](https://7daystodie.com/v3-0-dead-hot-summer-release-notes/) for versions 3.0 and above.",
        "Keywords": "Block,Damage,AI,Blood,Moon,BlockDamageAIBM",
        "FieldName": "BlockDamageAIBM",
        "InputType": "number",
        "IsFlagArgument": false,
        "ParamFieldName": "/ServerSettings/property[@name='BlockDamageAIBM']/@value",
        "IncludeInCommandLine": false,
        "DefaultValue": "100",
        "EnumValues": {},
        "Suffix": "%"
    },
    {
        "DisplayName": "XP Multiplier",
        "Category": "7 Days to Die:skull",
        "Subcategory": "Gameplay:joystick",
        "Description": "XP gain multiplier (percentage in whole numbers). Only applies to server versions below 3.0 - use the [Sandbox Code](https://7daystodie.com/v3-0-dead-hot-summer-release-notes/) for versions 3.0 and above.",
        "Keywords": "XP,Multiplier,XPMultiplier",
        "FieldName": "XPMultiplier",
        "InputType": "number",
        "IsFlagArgument": false,
        "ParamFieldName": "/ServerSettings/property[@name='XPMultiplier']/@value",
        "IncludeInCommandLine": false,
        "DefaultValue": "100",
        "EnumValues": {},
        "Suffix": "%"
    },
    {
        "DisplayName": "Player Safe Zone Level",
        "Category": "7 Days to Die:skull",
        "Subcategory": "Gameplay:joystick",
        "Description": "If a player is less or equal this level he will create a safe zone (no enemies).",
        "Keywords": "Player,Safe,Zone,Level,PlayerSafeZoneLevel",
        "FieldName": "PlayerSafeZoneLevel",
        "InputType": "number",
        "IsFlagArgument": false,
        "ParamFieldName": "/ServerSettings/property[@name='PlayerSafeZoneLevel']/@value",
        "IncludeInCommandLine": false,
        "DefaultValue": "5",
        "EnumValues": {},
        "Suffix": "level"
    },
    {
        "DisplayName": "Player Safe Zone Hours",
        "Category": "7 Days to Die:skull",
        "Subcategory": "Gameplay:joystick",
        "Description": "Hours in world time this safe zone exists.",
        "Keywords": "Player,Safe,Zone,Hours,PlayerSafeZoneHours",
        "FieldName": "PlayerSafeZoneHours",
        "InputType": "number",
        "IsFlagArgument": false,
        "ParamFieldName": "/ServerSettings/property[@name='PlayerSafeZoneHours']/@value",
        "IncludeInCommandLine": false,
        "DefaultValue": "5",
        "EnumValues": {},
        "Suffix": "hours"
    },
    {
        "DisplayName": "Build Create",
        "Category": "7 Days to Die:skull",
        "Subcategory": "Gameplay:joystick",
        "Description": "cheat mode on/off.",
        "Keywords": "Build,Create,cheat,mode,BuildCreate",
        "FieldName": "BuildCreate",
        "InputType": "checkbox",
        "IsFlagArgument": false,
        "ParamFieldName": "/ServerSettings/property[@name='BuildCreate']/@value",
        "IncludeInCommandLine": false,
        "DefaultValue": "false",
        "EnumValues": {
            "False": "false",
            "True": "true"
        }
    },
    {
        "DisplayName": "Day Night Length",
        "Category": "7 Days to Die:skull",
        "Subcategory": "Gameplay:joystick",
        "Description": "Real time minutes per in game day: 60 minutes. Only applies to server versions below 3.0 - use the [Sandbox Code](https://7daystodie.com/v3-0-dead-hot-summer-release-notes/) for versions 3.0 and above.",
        "Keywords": "Day,Night,Length,DayNightLength",
        "FieldName": "DayNightLength",
        "InputType": "number",
        "IsFlagArgument": false,
        "ParamFieldName": "/ServerSettings/property[@name='DayNightLength']/@value",
        "IncludeInCommandLine": false,
        "DefaultValue": "60",
        "EnumValues": {},
        "Suffix": "minutes"
    },
    {
        "DisplayName": "Day Light Length",
        "Category": "7 Days to Die:skull",
        "Subcategory": "Gameplay:joystick",
        "Description": "In game hours the sun shines per day: 18 hours day light per in game day. Only applies to server versions below 3.0 - use the [Sandbox Code](https://7daystodie.com/v3-0-dead-hot-summer-release-notes/) for versions 3.0 and above.",
        "Keywords": "Day,Light,Length,DayLightLength",
        "FieldName": "DayLightLength",
        "InputType": "number",
        "IsFlagArgument": false,
        "ParamFieldName": "/ServerSettings/property[@name='DayLightLength']/@value",
        "IncludeInCommandLine": false,
        "DefaultValue": "18",
        "EnumValues": {},
        "Suffix": "hours"
    },
    {
        "DisplayName": "Biome Progression",
        "Category": "7 Days to Die:skull",
        "Subcategory": "Gameplay:joystick",
        "Description": "Enable/disable biome hazards. Weather and storms are not affected by this setting. Only applies to server versions 2.0 to below 3.0 - use the [Sandbox Code](https://7daystodie.com/v3-0-dead-hot-summer-release-notes/) for versions 3.0 and above.",
        "Keywords": "Biome,Progression,BiomeProgression",
        "FieldName": "BiomeProgression",
        "InputType": "checkbox",
        "IsFlagArgument": false,
        "ParamFieldName": "/ServerSettings/property[@name='BiomeProgression']/@value",
        "IncludeInCommandLine": false,
        "DefaultValue": "true",
        "EnumValues": {
            "False": "false",
            "True": "true"
        }
    },
    {
        "DisplayName": "Storm Frequency",
        "Category": "7 Days to Die:skull",
        "Subcategory": "Gameplay:joystick",
        "Description": "Adjusts the frequency of storms. 0 turns them off. Vanilla values: 0, 50, 100, 150, 200, 300, 400, 500. Only applies to server versions 2.0 to below 3.0 - use the [Sandbox Code](https://7daystodie.com/v3-0-dead-hot-summer-release-notes/) for versions 3.0 and above.",
        "Keywords": "Storm,Frequency,StormFreq",
        "FieldName": "StormFreq",
        "InputType": "number",
        "MinValue": "0",
        "IsFlagArgument": false,
        "ParamFieldName": "/ServerSettings/property[@name='StormFreq']/@value",
        "IncludeInCommandLine": false,
        "DefaultValue": "0",
        "Placeholder": "0",
        "EnumValues": {}
    },
    {
        "DisplayName": "Death Penalty",
        "Category": "7 Days to Die:skull",
        "Subcategory": "Gameplay:joystick",
        "Description": "Penalty after dying. This setting has different meeanings between the base game and Undead Legacy modded servers. Base game - Nothing: no penalty. Default: classic XP penalty. Injured: you keep most of your debuffs, food and water are set to 50% on respawn. Permanent Death: your character is completely reset and respawns fresh within the saved game. Undead Legacy - Nothing: no XP debt and no attribute-lowering debuff. Beginner: near death trauma debuff, closest to the base game experience. Moderate: as Beginner, plus loss of random action skills. Standard: as Moderate, plus you respawn with partial health, food and water.",
        "Keywords": "Death,Penalty,DeathPenalty,UndeadLegacy,UL",
        "FieldName": "DeathPenalty",
        "InputType": "enum",
        "IsFlagArgument": false,
        "ParamFieldName": "/ServerSettings/property[@name='DeathPenalty']/@value",
        "IncludeInCommandLine": false,
        "DefaultValue": "1",
        "EnumValues": {
            "0": "Nothing",
            "1": "Default: Classic XP Penalty / UL Beginner",
            "2": "Injured / UL Moderate",
            "3": "Permanent Death / UL Standard"
        }
    },
    {
        "DisplayName": "Drop On Death",
        "Category": "7 Days to Die:skull",
        "Subcategory": "Gameplay:joystick",
        "Description": "What a player drops upon death. Only applies to server versions below 3.0 - use the [Sandbox Code](https://7daystodie.com/v3-0-dead-hot-summer-release-notes/) for versions 3.0 and above.",
        "Keywords": "Drop,On,Death,DropOnDeath",
        "FieldName": "DropOnDeath",
        "InputType": "enum",
        "IsFlagArgument": false,
        "ParamFieldName": "/ServerSettings/property[@name='DropOnDeath']/@value",
        "IncludeInCommandLine": false,
        "DefaultValue": "1",
        "EnumValues": {
            "0": "Nothing",
            "1": "Everything",
            "2": "Toolbelt Only",
            "3": "Backpack Only",
            "4": "Delete All"
        }
    },
    {
        "DisplayName": "Drop On Quit",
        "Category": "7 Days to Die:skull",
        "Subcategory": "Gameplay:joystick",
        "Description": "What a player drops when quitting. Only applies to server versions below 3.0 - use the [Sandbox Code](https://7daystodie.com/v3-0-dead-hot-summer-release-notes/) for versions 3.0 and above.",
        "Keywords": "Drop,On,Quit,DropOnQuit",
        "FieldName": "DropOnQuit",
        "InputType": "enum",
        "IsFlagArgument": false,
        "ParamFieldName": "/ServerSettings/property[@name='DropOnQuit']/@value",
        "IncludeInCommandLine": false,
        "DefaultValue": "0",
        "EnumValues": {
            "0": "Nothing",
            "1": "Everything",
            "2": "Toolbelt Only",
            "3": "Backpack Only"
        }
    },
    {
        "DisplayName": "Bedroll Dead Zone Size",
        "Category": "7 Days to Die:skull",
        "Subcategory": "Gameplay:joystick",
        "Description": "Size (box \"radius\", so a box with 2 times the given value for each side's length) of bedroll deadzone, no zombies will spawn inside this area, and any cleared sleeper volumes that touch a bedroll deadzone will not spawn after they've been cleared.",
        "Keywords": "Bedroll,Dead,Zone,Size,BedrollDeadZoneSize",
        "FieldName": "BedrollDeadZoneSize",
        "InputType": "number",
        "IsFlagArgument": false,
        "ParamFieldName": "/ServerSettings/property[@name='BedrollDeadZoneSize']/@value",
        "IncludeInCommandLine": false,
        "DefaultValue": "15",
        "EnumValues": {},
        "Suffix": "blocks"
    },
    {
        "DisplayName": "Bedroll Expiry Time",
        "Category": "7 Days to Die:skull",
        "Subcategory": "Gameplay:joystick",
        "Description": "Number of real world days a bedroll stays active after owner was last online.",
        "Keywords": "Bedroll,Expiry,Time,BedrollExpiryTime",
        "FieldName": "BedrollExpiryTime",
        "InputType": "number",
        "IsFlagArgument": false,
        "ParamFieldName": "/ServerSettings/property[@name='BedrollExpiryTime']/@value",
        "IncludeInCommandLine": false,
        "DefaultValue": "45",
        "EnumValues": {},
        "Suffix": "days"
    },
    {
        "DisplayName": "Allow Spawn Near Friend",
        "Category": "7 Days to Die:skull",
        "Subcategory": "Gameplay:joystick",
        "Description": "Whether new players joining the server for the first time can select to join near any friend playing at the same time. Only applies to server versions 2.0 and above.",
        "Keywords": "Allow,Spawn,Near,Friend,AllowSpawnNearFriend",
        "FieldName": "AllowSpawnNearFriend",
        "InputType": "enum",
        "IsFlagArgument": false,
        "ParamFieldName": "/ServerSettings/property[@name='AllowSpawnNearFriend']/@value",
        "IncludeInCommandLine": false,
        "DefaultValue": "2",
        "EnumValues": {
            "0": "Disabled",
            "1": "Always",
            "2": "Only near friends in forest biome (default)"
        }
    },
    {
        "DisplayName": "Allow Spawn Near Backpack",
        "Category": "7 Days to Die:skull",
        "Subcategory": "Gameplay:joystick",
        "Description": "Allow players to respawn near their last dropped backpack when they die. Only applies to server versions Alpha 21.0 to Alpha 21.1.",
        "Keywords": "Allow,Spawn,Near,Backpack,AllowSpawnNearBackpack",
        "FieldName": "AllowSpawnNearBackpack",
        "InputType": "checkbox",
        "IsFlagArgument": false,
        "ParamFieldName": "/ServerSettings/property[@name='AllowSpawnNearBackpack']/@value",
        "IncludeInCommandLine": false,
        "DefaultValue": "false",
        "EnumValues": {
            "False": "false",
            "True": "true"
        }
    },
    {
        "DisplayName": "Camera Restriction Mode",
        "Category": "7 Days to Die:skull",
        "Subcategory": "Gameplay:joystick",
        "Description": "Sets whether and how camera views are restricted for players. Only applies to server versions 2.5 and above.",
        "Keywords": "camera,restriction,firstperson,thirdperson,CameraRestrictionMode",
        "FieldName": "CameraRestrictionMode",
        "InputType": "enum",
        "IsFlagArgument": false,
        "ParamFieldName": "/ServerSettings/property[@name='CameraRestrictionMode']/@value",
        "IncludeInCommandLine": false,
        "DefaultValue": "0",
        "EnumValues": {
            "0": "Can freely swap between first and third person views",
            "1": "Restricted to first person view",
            "2": "Restricted to third person view"
        }
    },
    {
        "DisplayName": "Jar Refund Percentage",
        "Category": "7 Days to Die:skull",
        "Subcategory": "Gameplay:joystick",
        "Description": "The empty jar refund percentage after consuming an item. Only applies to server versions 2.5 to below 3.0 - use the [Sandbox Code](https://7daystodie.com/v3-0-dead-hot-summer-release-notes/) for versions 3.0 and above.",
        "Keywords": "jar,refund,percentage,JarRefund",
        "FieldName": "JarRefund",
        "InputType": "enum",
        "IsFlagArgument": false,
        "ParamFieldName": "/ServerSettings/property[@name='JarRefund']/@value",
        "IncludeInCommandLine": false,
        "DefaultValue": "0",
        "EnumValues": {
            "0": "0%",
            "5": "5%",
            "10": "10%",
            "20": "20%",
            "30": "30%",
            "40": "40%",
            "50": "50%",
            "60": "60%",
            "70": "70%",
            "80": "80%",
            "90": "90%",
            "100": "100%"
        }
    },
    {
        "DisplayName": "Max Spawned Zombies",
        "Category": "7 Days to Die:skull",
        "Subcategory": "Gameplay:joystick",
        "Description": "This count covers the entire world. It is scaled based on use case (x1.9 blood moons, x2.1 sleepers). Changing this setting can have a huge impact on performance.",
        "Keywords": "Max,Spawned,Zombies,MaxSpawnedZombies",
        "FieldName": "MaxSpawnedZombies",
        "InputType": "number",
        "IsFlagArgument": false,
        "ParamFieldName": "/ServerSettings/property[@name='MaxSpawnedZombies']/@value",
        "IncludeInCommandLine": false,
        "DefaultValue": "64",
        "EnumValues": {},
        "Suffix": "zombies"
    },
    {
        "DisplayName": "Max Spawned Animals",
        "Category": "7 Days to Die:skull",
        "Subcategory": "Gameplay:joystick",
        "Description": "If your server has a large number of players you can increase this limit to add more wildlife. Animals don't consume as much CPU as zombies. NOTE: That this doesn't cause more animals to spawn arbitrarily: The biome spawning system only spawns a certain number of animals in a given area, but if you have lots of players that are all spread out then you may be hitting the limit and can increase it.",
        "Keywords": "Max,Spawned,Animals,MaxSpawnedAnimals",
        "FieldName": "MaxSpawnedAnimals",
        "InputType": "number",
        "IsFlagArgument": false,
        "ParamFieldName": "/ServerSettings/property[@name='MaxSpawnedAnimals']/@value",
        "IncludeInCommandLine": false,
        "DefaultValue": "50",
        "EnumValues": {},
        "Suffix": "animals"
    },
    {
        "DisplayName": "Server Max Allowed View Distance",
        "Category": "7 Days to Die:skull",
        "Subcategory": "Gameplay:joystick",
        "Description": "Max viewdistance a client may request (6 - 12). High impact on memory usage and performance.",
        "Keywords": "Server,Max,Allowed,View,Distance,ServerMaxAllowedViewDistance",
        "FieldName": "ServerMaxAllowedViewDistance",
        "InputType": "text",
        "IsFlagArgument": false,
        "ParamFieldName": "/ServerSettings/property[@name='ServerMaxAllowedViewDistance']/@value",
        "IncludeInCommandLine": false,
        "DefaultValue": "12",
        "EnumValues": {
            "6": "6",
            "7": "7",
            "8": "8",
            "9": "9",
            "10": "10",
            "11": "11",
            "12": "12"
        }
    },
    {
        "DisplayName": "Max Queued Mesh Layers",
        "Category": "7 Days to Die:skull",
        "Subcategory": "Gameplay:joystick",
        "Description": "Maximum amount of Chunk mesh layers that can be enqueued during mesh generation. Reducing this will improve memory usage but may increase Chunk generation time.",
        "Keywords": "Max,Queued,Mesh,Layers,MaxQueuedMeshLayers",
        "FieldName": "MaxQueuedMeshLayers",
        "InputType": "number",
        "IsFlagArgument": false,
        "ParamFieldName": "/ServerSettings/property[@name='MaxQueuedMeshLayers']/@value",
        "IncludeInCommandLine": false,
        "DefaultValue": "1000",
        "Placeholder": "1000",
        "EnumValues": {},
        "Suffix": "chunks"
    },
    {
        "DisplayName": "Enemy Spawn Mode",
        "Category": "7 Days to Die:skull",
        "Subcategory": "Gameplay:joystick",
        "Description": "Enable/Disable enemy spawning. Only applies to server versions below 3.0 - use the [Sandbox Code](https://7daystodie.com/v3-0-dead-hot-summer-release-notes/) for versions 3.0 and above.",
        "Keywords": "Enemy,Spawn,Mode,EnemySpawnMode",
        "FieldName": "EnemySpawnMode",
        "InputType": "checkbox",
        "IsFlagArgument": false,
        "ParamFieldName": "/ServerSettings/property[@name='EnemySpawnMode']/@value",
        "IncludeInCommandLine": false,
        "DefaultValue": "true",
        "EnumValues": {
            "False": "false",
            "True": "true"
        }
    },
    {
        "DisplayName": "Enemy Difficulty",
        "Category": "7 Days to Die:skull",
        "Subcategory": "Gameplay:joystick",
        "Description": "Difficulty of the enemies. Only applies to server versions below 3.0 - use the [Sandbox Code](https://7daystodie.com/v3-0-dead-hot-summer-release-notes/) for versions 3.0 and above.",
        "Keywords": "Enemy,Difficulty,EnemyDifficulty",
        "FieldName": "EnemyDifficulty",
        "InputType": "enum",
        "IsFlagArgument": false,
        "ParamFieldName": "/ServerSettings/property[@name='EnemyDifficulty']/@value",
        "IncludeInCommandLine": false,
        "DefaultValue": "0",
        "EnumValues": {
            "0": "Normal",
            "1": "Feral"
        }
    },
    {
        "DisplayName": "Zombie Feral Sense",
        "Category": "7 Days to Die:skull",
        "Subcategory": "Gameplay:joystick",
        "Description": "When zombies should have feral sense. Only applies to server versions below 3.0 - use the [Sandbox Code](https://7daystodie.com/v3-0-dead-hot-summer-release-notes/) for versions 3.0 and above.",
        "Keywords": "Zombie,Feral,Sense,ZombieFeralSense",
        "FieldName": "ZombieFeralSense",
        "InputType": "enum",
        "IsFlagArgument": false,
        "ParamFieldName": "/ServerSettings/property[@name='ZombieFeralSense']/@value",
        "IncludeInCommandLine": false,
        "DefaultValue": "0",
        "EnumValues": {
            "0": "Off",
            "1": "Day",
            "2": "Night",
            "3": "All"
        }
    },
    {
        "DisplayName": "Zombie Move Day",
        "Category": "7 Days to Die:skull",
        "Subcategory": "Gameplay:joystick",
        "Description": "Zombie movement speed during the day. Only applies to server versions below 3.0 - use the [Sandbox Code](https://7daystodie.com/v3-0-dead-hot-summer-release-notes/) for versions 3.0 and above.",
        "Keywords": "Zombie,Move,ZombieMove",
        "FieldName": "ZombieMove",
        "InputType": "enum",
        "IsFlagArgument": false,
        "ParamFieldName": "/ServerSettings/property[@name='ZombieMove']/@value",
        "IncludeInCommandLine": false,
        "DefaultValue": "0",
        "EnumValues": {
            "0": "Walk",
            "1": "Jog",
            "2": "Run",
            "3": "Sprint",
            "4": "Nightmare"
        }
    },
    {
        "DisplayName": "Zombie Move Night",
        "Category": "7 Days to Die:skull",
        "Subcategory": "Gameplay:joystick",
        "Description": "Zombie movement speed during the night. Only applies to server versions below 3.0 - use the [Sandbox Code](https://7daystodie.com/v3-0-dead-hot-summer-release-notes/) for versions 3.0 and above.",
        "Keywords": "Zombie,Move,Night,ZombieMoveNight",
        "FieldName": "ZombieMoveNight",
        "InputType": "enum",
        "IsFlagArgument": false,
        "ParamFieldName": "/ServerSettings/property[@name='ZombieMoveNight']/@value",
        "IncludeInCommandLine": false,
        "DefaultValue": "3",
        "EnumValues": {
            "0": "Walk",
            "1": "Jog",
            "2": "Run",
            "3": "Sprint",
            "4": "Nightmare"
        }
    },
    {
        "DisplayName": "Zombie Feral Move",
        "Category": "7 Days to Die:skull",
        "Subcategory": "Gameplay:joystick",
        "Description": "Zombie movement speed of feral zombies. Only applies to server versions below 3.0 - use the [Sandbox Code](https://7daystodie.com/v3-0-dead-hot-summer-release-notes/) for versions 3.0 and above.",
        "Keywords": "Zombie,Feral,Move,ZombieFeralMove",
        "FieldName": "ZombieFeralMove",
        "InputType": "enum",
        "IsFlagArgument": false,
        "ParamFieldName": "/ServerSettings/property[@name='ZombieFeralMove']/@value",
        "IncludeInCommandLine": false,
        "DefaultValue": "3",
        "EnumValues": {
            "0": "Walk",
            "1": "Jog",
            "2": "Run",
            "3": "Sprint",
            "4": "Nightmare"
        }
    },
    {
        "DisplayName": "Zombie Move Blood Moon",
        "Category": "7 Days to Die:skull",
        "Subcategory": "Gameplay:joystick",
        "Description": "Zombie movement speed during a blood moon. Only applies to server versions below 3.0 - use the [Sandbox Code](https://7daystodie.com/v3-0-dead-hot-summer-release-notes/) for versions 3.0 and above.",
        "Keywords": "Zombie,Move,blood,moon,ZombieBMMove",
        "FieldName": "ZombieBMMove",
        "InputType": "enum",
        "IsFlagArgument": false,
        "ParamFieldName": "/ServerSettings/property[@name='ZombieBMMove']/@value",
        "IncludeInCommandLine": false,
        "DefaultValue": "3",
        "EnumValues": {
            "0": "Walk",
            "1": "Jog",
            "2": "Run",
            "3": "Sprint",
            "4": "Nightmare"
        }
    },
    {
        "DisplayName": "Zombie Smell Movement Speed",
        "Category": "7 Days to Die:skull",
        "Subcategory": "Gameplay:joystick",
        "Description": "Zombie movement speed after detecting a smell. Only applies to server versions 2.5 to below 3.0 - use the [Sandbox Code](https://7daystodie.com/v3-0-dead-hot-summer-release-notes/) for versions 3.0 and above.",
        "Keywords": "ai,smell,zombie,move,speed,AISmellMode",
        "FieldName": "AISmellMode",
        "InputType": "enum",
        "IsFlagArgument": false,
        "ParamFieldName": "/ServerSettings/property[@name='AISmellMode']/@value",
        "IncludeInCommandLine": false,
        "DefaultValue": "3",
        "EnumValues": {
            "0": "Off",
            "1": "Walk",
            "2": "Jog",
            "3": "Run (default)",
            "4": "Sprint",
            "5": "Nightmare"
        }
    },
    {
        "DisplayName": "Blood Moon Frequency",
        "Category": "7 Days to Die:skull",
        "Subcategory": "Gameplay:joystick",
        "Description": "What frequency (in days) should a blood moon take place. Set to \"0\" for no blood moons. Only applies to server versions below 3.0 - use the [Sandbox Code](https://7daystodie.com/v3-0-dead-hot-summer-release-notes/) for versions 3.0 and above.",
        "Keywords": "Blood,Moon,Frequency,BloodMoonFrequency",
        "FieldName": "BloodMoonFrequency",
        "InputType": "number",
        "IsFlagArgument": false,
        "ParamFieldName": "/ServerSettings/property[@name='BloodMoonFrequency']/@value",
        "IncludeInCommandLine": false,
        "DefaultValue": "7",
        "EnumValues": {},
        "Suffix": "days"
    },
    {
        "DisplayName": "Blood Moon Range",
        "Category": "7 Days to Die:skull",
        "Subcategory": "Gameplay:joystick",
        "Description": "How many days can the actual blood moon day randomly deviate from the above setting. Setting this to 0 makes blood moons happen exactly each Nth day as specified in Blood Moon Frequency. Only applies to server versions below 3.0 - use the [Sandbox Code](https://7daystodie.com/v3-0-dead-hot-summer-release-notes/) for versions 3.0 and above.",
        "Keywords": "Blood,Moon,Range,BloodMoonRange",
        "FieldName": "BloodMoonRange",
        "InputType": "number",
        "IsFlagArgument": false,
        "ParamFieldName": "/ServerSettings/property[@name='BloodMoonRange']/@value",
        "IncludeInCommandLine": false,
        "DefaultValue": "0",
        "EnumValues": {},
        "Suffix": "days"
    },
    {
        "DisplayName": "Blood Moon Warning",
        "Category": "7 Days to Die:skull",
        "Subcategory": "Gameplay:joystick",
        "Description": "The Hour number that the red day number begins on a blood moon day. Setting this to -1 makes the red never show. Only applies to server versions below 3.0 - use the [Sandbox Code](https://7daystodie.com/v3-0-dead-hot-summer-release-notes/) for versions 3.0 and above.",
        "Keywords": "Blood,Moon,Warning,BloodMoonWarning",
        "FieldName": "BloodMoonWarning",
        "InputType": "number",
        "IsFlagArgument": false,
        "ParamFieldName": "/ServerSettings/property[@name='BloodMoonWarning']/@value",
        "IncludeInCommandLine": false,
        "DefaultValue": "8",
        "EnumValues": {},
        "Suffix": "hour"
    },
    {
        "DisplayName": "Blood Moon Enemy Count",
        "Category": "7 Days to Die:skull",
        "Subcategory": "Gameplay:joystick",
        "Description": "This is the number of zombies that can be alive (spawned at the same time) at any time PER PLAYER during a blood moon horde, however, MaxSpawnedZombies overrides this number in multiplayer games. Also note that your game stage sets the max number of zombies PER PARTY. Low game stage values can result in lower number of zombies than the BloodMoonEnemyCount setting. Changing this setting has a huge impact on performance. Only applies to server versions below 3.0 - use the [Sandbox Code](https://7daystodie.com/v3-0-dead-hot-summer-release-notes/) for versions 3.0 and above.",
        "Keywords": "Blood,Moon,Enemy,Count,BloodMoonEnemyCount",
        "FieldName": "BloodMoonEnemyCount",
        "InputType": "number",
        "IsFlagArgument": false,
        "ParamFieldName": "/ServerSettings/property[@name='BloodMoonEnemyCount']/@value",
        "IncludeInCommandLine": false,
        "DefaultValue": "8",
        "EnumValues": {},
        "Suffix": "zombies"
    },
    {
        "DisplayName": "Loot Abundance",
        "Category": "7 Days to Die:skull",
        "Subcategory": "Gameplay:joystick",
        "Description": "Percentage of loot in whole numbers. Only applies to server versions below 3.0 - use the [Sandbox Code](https://7daystodie.com/v3-0-dead-hot-summer-release-notes/) for versions 3.0 and above.",
        "Keywords": "Loot,Abundance,LootAbundance",
        "FieldName": "LootAbundance",
        "InputType": "number",
        "IsFlagArgument": false,
        "ParamFieldName": "/ServerSettings/property[@name='LootAbundance']/@value",
        "IncludeInCommandLine": false,
        "DefaultValue": "100",
        "EnumValues": {},
        "Suffix": "%"
    },
    {
        "DisplayName": "Loot Respawn Days",
        "Category": "7 Days to Die:skull",
        "Subcategory": "Gameplay:joystick",
        "Description": "Days in whole numbers for loot to respawn. Only applies to server versions below 3.0 - use the [Sandbox Code](https://7daystodie.com/v3-0-dead-hot-summer-release-notes/) for versions 3.0 and above.",
        "Keywords": "Loot,Respawn,Days,LootRespawnDays",
        "FieldName": "LootRespawnDays",
        "InputType": "number",
        "IsFlagArgument": false,
        "ParamFieldName": "/ServerSettings/property[@name='LootRespawnDays']/@value",
        "IncludeInCommandLine": false,
        "DefaultValue": "7",
        "EnumValues": {},
        "Suffix": "days"
    },
    {
        "DisplayName": "Air Drop Frequency",
        "Category": "7 Days to Die:skull",
        "Subcategory": "Gameplay:joystick",
        "Description": "How often airdrop occur in game-hours, 0 = never. Only applies to server versions below 3.0 - use the [Sandbox Code](https://7daystodie.com/v3-0-dead-hot-summer-release-notes/) for versions 3.0 and above.",
        "Keywords": "Air,Drop,Frequency,AirDropFrequency",
        "FieldName": "AirDropFrequency",
        "InputType": "number",
        "IsFlagArgument": false,
        "ParamFieldName": "/ServerSettings/property[@name='AirDropFrequency']/@value",
        "IncludeInCommandLine": false,
        "DefaultValue": "72",
        "EnumValues": {},
        "Suffix": "hours"
    },
    {
        "DisplayName": "Air Drop Marker",
        "Category": "7 Days to Die:skull",
        "Subcategory": "Gameplay:joystick",
        "Description": "Sets if a marker is added to map/compass for air drops. Only applies to server versions below 3.0 - use the [Sandbox Code](https://7daystodie.com/v3-0-dead-hot-summer-release-notes/) for versions 3.0 and above.",
        "Keywords": "Air,Drop,Marker,AirDropMarker",
        "FieldName": "AirDropMarker",
        "InputType": "checkbox",
        "IsFlagArgument": false,
        "ParamFieldName": "/ServerSettings/property[@name='AirDropMarker']/@value",
        "IncludeInCommandLine": false,
        "DefaultValue": "true",
        "EnumValues": {
            "False": "false",
            "True": "true"
        }
    },
    {
        "DisplayName": "Party Shared Kill Range",
        "Category": "7 Days to Die:skull",
        "Subcategory": "Gameplay:joystick",
        "Description": "The distance you must be within to receive party shared kill xp and quest party kill objective credit.",
        "Keywords": "Party,Shared,Kill,Range,PartySharedKillRange",
        "FieldName": "PartySharedKillRange",
        "InputType": "number",
        "IsFlagArgument": false,
        "ParamFieldName": "/ServerSettings/property[@name='PartySharedKillRange']/@value",
        "IncludeInCommandLine": false,
        "DefaultValue": "100",
        "EnumValues": {},
        "Suffix": "blocks"
    },
    {
        "DisplayName": "Player Killing Mode",
        "Category": "7 Days to Die:skull",
        "Subcategory": "Gameplay:joystick",
        "Description": "Player Killing Settings.",
        "Keywords": "Player,Killing,Mode,PlayerKillingMode",
        "FieldName": "PlayerKillingMode",
        "InputType": "enum",
        "IsFlagArgument": false,
        "ParamFieldName": "/ServerSettings/property[@name='PlayerKillingMode']/@value",
        "IncludeInCommandLine": false,
        "DefaultValue": "3",
        "EnumValues": {
            "0": "No Killing",
            "1": "Kill Allies Only",
            "2": "Kill Strangers Only",
            "3": "Kill Everyone"
        }
    },
    {
        "DisplayName": "Land Claim Count",
        "Category": "7 Days to Die:skull",
        "Subcategory": "Gameplay:joystick",
        "Description": "Maximum allowed land claims per player.",
        "Keywords": "Land,Claim,Count,LandClaimCount",
        "FieldName": "LandClaimCount",
        "InputType": "number",
        "IsFlagArgument": false,
        "ParamFieldName": "/ServerSettings/property[@name='LandClaimCount']/@value",
        "IncludeInCommandLine": false,
        "DefaultValue": "3",
        "EnumValues": {},
        "Suffix": "claims"
    },
    {
        "DisplayName": "Land Claim Size",
        "Category": "7 Days to Die:skull",
        "Subcategory": "Gameplay:joystick",
        "Description": "Size in blocks that is protected by a keystone.",
        "Keywords": "Land,Claim,Size,LandClaimSize",
        "FieldName": "LandClaimSize",
        "InputType": "number",
        "IsFlagArgument": false,
        "ParamFieldName": "/ServerSettings/property[@name='LandClaimSize']/@value",
        "IncludeInCommandLine": false,
        "DefaultValue": "41",
        "EnumValues": {},
        "Suffix": "blocks"
    },
    {
        "DisplayName": "Land Claim Dead Zone",
        "Category": "7 Days to Die:skull",
        "Subcategory": "Gameplay:joystick",
        "Description": "Keystones must be this many blocks apart (unless you are friends with the other player).",
        "Keywords": "Land,Claim,Dead,Zone,LandClaimDeadZone",
        "FieldName": "LandClaimDeadZone",
        "InputType": "number",
        "IsFlagArgument": false,
        "ParamFieldName": "/ServerSettings/property[@name='LandClaimDeadZone']/@value",
        "IncludeInCommandLine": false,
        "DefaultValue": "30",
        "EnumValues": {},
        "Suffix": "blocks"
    },
    {
        "DisplayName": "Land Claim Expiry Time",
        "Category": "7 Days to Die:skull",
        "Subcategory": "Gameplay:joystick",
        "Description": "The number of real world days a player can be offline before their claims expire and are no longer protected.",
        "Keywords": "Land,Claim,Expiry,Time,LandClaimExpiryTime",
        "FieldName": "LandClaimExpiryTime",
        "InputType": "number",
        "IsFlagArgument": false,
        "ParamFieldName": "/ServerSettings/property[@name='LandClaimExpiryTime']/@value",
        "IncludeInCommandLine": false,
        "DefaultValue": "7",
        "EnumValues": {},
        "Suffix": "days"
    },
    {
        "DisplayName": "Land Claim Decay Mode",
        "Category": "7 Days to Die:skull",
        "Subcategory": "Gameplay:joystick",
        "Description": "Controls how offline players land claims decay.",
        "Keywords": "Land,Claim,Decay,Mode,LandClaimDecayMode",
        "FieldName": "LandClaimDecayMode",
        "InputType": "enum",
        "IsFlagArgument": false,
        "ParamFieldName": "/ServerSettings/property[@name='LandClaimDecayMode']/@value",
        "IncludeInCommandLine": false,
        "DefaultValue": "0",
        "EnumValues": {
            "0": "Slow (Linear)",
            "1": "Fast (Exponential)",
            "2": "None (Full protection until claim is expired)"
        }
    },
    {
        "DisplayName": "Land Claim Online Durability Modifier",
        "Category": "7 Days to Die:skull",
        "Subcategory": "Gameplay:joystick",
        "Description": "How much protected claim area block hardness is increased when a player is online. 0 means infinite (no damage will ever be taken). Default is 4x.",
        "Keywords": "Land,Claim,Online,Durability,Modifier,LandClaimOnlineDurabilityModifier",
        "FieldName": "LandClaimOnlineDurabilityModifier",
        "InputType": "number",
        "IsFlagArgument": false,
        "ParamFieldName": "/ServerSettings/property[@name='LandClaimOnlineDurabilityModifier']/@value",
        "IncludeInCommandLine": false,
        "DefaultValue": "4",
        "EnumValues": {},
        "Suffix": "X"
    },
    {
        "DisplayName": "Land Claim Offline Durability Modifier",
        "Category": "7 Days to Die:skull",
        "Subcategory": "Gameplay:joystick",
        "Description": "How much protected claim area block hardness is increased when a player is offline. 0 means infinite (no damage will ever be taken). Default is 4x.",
        "Keywords": "Land,Claim,Offline,Durability,Modifier,LandClaimOfflineDurabilityModifier",
        "FieldName": "LandClaimOfflineDurabilityModifier",
        "InputType": "number",
        "IsFlagArgument": false,
        "ParamFieldName": "/ServerSettings/property[@name='LandClaimOfflineDurabilityModifier']/@value",
        "IncludeInCommandLine": false,
        "DefaultValue": "4",
        "EnumValues": {},
        "Suffix": "X"
    },
    {
        "DisplayName": "Land Claim Offline Delay",
        "Category": "7 Days to Die:skull",
        "Subcategory": "Gameplay:joystick",
        "Description": "The number of minutes after a player logs out that the land claim area hardness transitions from online to offline. Default is 0.",
        "Keywords": "Land,Claim,Offline,Delay,LandClaimOfflineDelay",
        "FieldName": "LandClaimOfflineDelay",
        "InputType": "number",
        "IsFlagArgument": false,
        "ParamFieldName": "/ServerSettings/property[@name='LandClaimOfflineDelay']/@value",
        "IncludeInCommandLine": false,
        "DefaultValue": "0",
        "EnumValues": {},
        "Suffix": "minutes"
    },
    {
        "DisplayName": "Dynamic Mesh Enabled",
        "Category": "7 Days to Die:skull",
        "Subcategory": "Gameplay:joystick",
        "Description": "Is Dynamic Mesh system enabled?",
        "Keywords": "Dynamic,Mesh,Enabled,DynamicMeshEnabled",
        "FieldName": "DynamicMeshEnabled",
        "InputType": "checkbox",
        "IsFlagArgument": false,
        "ParamFieldName": "/ServerSettings/property[@name='DynamicMeshEnabled']/@value",
        "IncludeInCommandLine": false,
        "DefaultValue": "true",
        "EnumValues": {
            "False": "false",
            "True": "true"
        }
    },
    {
        "DisplayName": "Dynamic Mesh Land Claim Only",
        "Category": "7 Days to Die:skull",
        "Subcategory": "Gameplay:joystick",
        "Description": "Is Dynamic Mesh system only active in player LCB areas?",
        "Keywords": "Dynamic,Mesh,Land,Claim,Only,DynamicMeshLandClaimOnly",
        "FieldName": "DynamicMeshLandClaimOnly",
        "InputType": "checkbox",
        "IsFlagArgument": false,
        "ParamFieldName": "/ServerSettings/property[@name='DynamicMeshLandClaimOnly']/@value",
        "IncludeInCommandLine": false,
        "DefaultValue": "true",
        "EnumValues": {
            "False": "false",
            "True": "true"
        }
    },
    {
        "DisplayName": "Dynamic Mesh Land Claim Buffer",
        "Category": "7 Days to Die:skull",
        "Subcategory": "Gameplay:joystick",
        "Description": "Dynamic Mesh LCB chunk radius.",
        "Keywords": "Dynamic,Mesh,Land,Claim,Buffer,DynamicMeshLandClaimBuffer",
        "FieldName": "DynamicMeshLandClaimBuffer",
        "InputType": "number",
        "IsFlagArgument": false,
        "ParamFieldName": "/ServerSettings/property[@name='DynamicMeshLandClaimBuffer']/@value",
        "IncludeInCommandLine": false,
        "DefaultValue": "3",
        "EnumValues": {},
        "Suffix": "blocks"
    },
    {
        "DisplayName": "Dynamic Mesh Max Item Cache",
        "Category": "7 Days to Die:skull",
        "Subcategory": "Gameplay:joystick",
        "Description": "How many items can be processed concurrently, higher values use more RAM.",
        "Keywords": "Dynamic,Mesh,Max,Item,Cache,DynamicMeshMaxItemCache",
        "FieldName": "DynamicMeshMaxItemCache",
        "InputType": "number",
        "IsFlagArgument": false,
        "ParamFieldName": "/ServerSettings/property[@name='DynamicMeshMaxItemCache']/@value",
        "IncludeInCommandLine": false,
        "DefaultValue": "3",
        "EnumValues": {},
        "Suffix": "items"
    },
    {
        "DisplayName": "Twitch Server Permission Level",
        "Category": "7 Days to Die:skull",
        "Subcategory": "Gameplay:joystick",
        "Description": "Required permission level to use twitch integration on the server.",
        "Keywords": "Twitch,Server,Permission,Level,TwitchServerPermission",
        "FieldName": "TwitchServerPermission",
        "InputType": "number",
        "IsFlagArgument": false,
        "ParamFieldName": "/ServerSettings/property[@name='TwitchServerPermission']/@value",
        "IncludeInCommandLine": false,
        "DefaultValue": "90",
        "EnumValues": {},
        "Suffix": "level"
    },
    {
        "DisplayName": "Twitch Blood Moon Allowed",
        "Category": "7 Days to Die:skull",
        "Subcategory": "Gameplay:joystick",
        "Description": "If the server allows twitch actions during a blood moon. This could cause server lag with extra zombies being spawned during blood moon.",
        "Keywords": "Twitch,Blood,Moon,Allowed,TwitchBloodMoonAllowed",
        "FieldName": "TwitchBloodMoonAllowed",
        "InputType": "checkbox",
        "IsFlagArgument": false,
        "ParamFieldName": "/ServerSettings/property[@name='TwitchBloodMoonAllowed']/@value",
        "IncludeInCommandLine": false,
        "DefaultValue": "false",
        "EnumValues": {
            "False": "false",
            "True": "true"
        }
    },
    {
        "DisplayName": "Quest Progression Daily Limit",
        "Category": "7 Days to Die:skull",
        "Subcategory": "Gameplay:joystick",
        "Description": "Limits the number of quests that contribute to quest tier progression a player can complete each day. Quests after the limit can still be completed for rewards. -1 = infinite. Only applies to server versions 1.0 to below 3.0 - use the [Sandbox Code](https://7daystodie.com/v3-0-dead-hot-summer-release-notes/) for versions 3.0 and above.",
        "Keywords": "Quest,Quests,Progression,Limit,Daily",
        "FieldName": "QuestProgressionDailyLimit",
        "InputType": "number",
        "MinValue": "-1",
        "IsFlagArgument": false,
        "ParamFieldName": "/ServerSettings/property[@name='QuestProgressionDailyLimit']/@value",
        "IncludeInCommandLine": false,
        "DefaultValue": "4",
        "Placeholder": "4",
        "EnumValues": {}
    },
    {
        "DisplayName": "Release Stream",
        "Category": "Updates",
        "Subcategory": "Server Updates:system_update_alt:-1",
        "Description": "Sets the server release stream to install. The \"Public\" branch has the latest stable version of the server. If \"Custom\" is selected, Custom Release Stream must also be specified. Update the server after changing this setting.",
        "Keywords": "use,experimental,release,stream",
        "FieldName": "Stream",
        "InputType": "text",
        "IsFlagArgument": false,
        "ParamFieldName": "Stream",
        "IncludeInCommandLine": false,
        "DefaultValue": "public",
        "EnumValues": {
            "public": "Public (default)",
            "latest_experimental": "Experimental",
            "v3.0.0": "Version 3.0.0",
            "v2.6": "Version 2.6",
            "v2.5": "Version 2.5",
            "v2.4": "Version 2.4",
            "v2.0": "Version 2.0",
            "v1.4": "Version 1.4",
            "alpha21.2": "Alpha 21.2",
            "alpha20.7": "Alpha 20.7",
            "alpha19.6": "Alpha 19.6",
            "alpha18.4": "Alpha 18.4",
            "alpha17.4": "Alpha 17.4",
            "alpha16.4": "Alpha 16.4",
            "alpha15.2": "Alpha 15.2",
            "alpha14.7": "Alpha 14.7",
            "alpha13.8": "Alpha 13.8",
            "alpha12.5": "Alpha 12.5",
            "alpha11.6": "Alpha 11.6",
            "alpha10.4": "Alpha 10.4",
            "alpha9.3": "Alpha 9.3",
            "alpha8.8": "Alpha 8.8",
            "{{CustomStream}}": "--Custom--"
        }
    },
    {
        "DisplayName": "Custom Release Stream",
        "Category": "Updates",
        "Subcategory": "Server Updates:system_update_alt:-1",
        "Description": "Sets a [custom release stream](https://steamdb.info/app/294420/depots/) to use for the Release Stream, if \"Custom\" is selected. Useful for any release streams not yet included in the Release Stream list",
        "Keywords": "custom,release,stream",
        "FieldName": "CustomStream",
        "InputType": "text",
        "ParamFieldName": "CustomStream",
        "DefaultValue": "",
        "EnumValues": {}
    },
    {
        "DisplayName": "Mod Mode",
        "Category": "Updates",
        "Subcategory": "Server Updates:system_update_alt:-1",
        "Description": "Sets whether to install and run the standard server, or a relevant overhaul mod. You must also set the Release Stream accordingly. EAC is automatically disabled when running an overhaul mod (overriding AMP's setting). Set the Game World to \"RWG\" or a custom Darkness Falls map when running Darkness Falls. Update the server after changing this setting.",
        "Keywords": "mod,mode,undead,legacy,darkness,falls,vanilla",
        "FieldName": "ModMode",
        "InputType": "enum",
        "IsFlagArgument": false,
        "ParamFieldName": "ModMode",
        "IncludeInCommandLine": false,
        "DefaultValue": "",
        "EnumValues": {
            "": "Standard server (default)",
            "-EACEnabled=false -RecipeFilter={{RecipeFilter}} -StarterQuestEnabled={{StarterQuestEnabled}} -WanderingHordeFrequency={{WanderingHordeFrequency}} -WanderingHordeRange={{WanderingHordeRange}} -WanderingHordeEnemyCount={{WanderingHordeEnemyCount}} -WanderingHordeEnemyRange={{WanderingHordeEnemyRange}} -DeathPenalty={{DeathPenalty}} -POITierLootScale={{POITierLootScale}} ": "Undead Legacy Stable mod (Alpha 20.7 build)",
            "-RecipeFilter={{RecipeFilter}} -StarterQuestEnabled={{StarterQuestEnabled}} -WanderingHordeFrequency={{WanderingHordeFrequency}} -WanderingHordeRange={{WanderingHordeRange}} -WanderingHordeEnemyCount={{WanderingHordeEnemyCount}} -WanderingHordeEnemyRange={{WanderingHordeEnemyRange}} -POITierLootScale={{POITierLootScale}} -EACEnabled=false ": "Undead Legacy Experimental mod (Version 2.6 build)",
            "-EACEnabled=false ": "Darkness Falls mod (Alpha 20.7 build)",
            "-EACEnabled=false  ": "Darkness Falls V5 mod (Alpha 21.2 build)",
            "-EACEnabled=false   ": "Darkness Falls V6 mod (Version 1.4 build)"
        }
    },
    {
        "DisplayName": "Install uMod",
        "Category": "Updates",
        "Subcategory": "Server Updates:system_update_alt:-1",
        "Description": "Auto-installs uMod when the server is updated.",
        "Keywords": "install,umod",
        "FieldName": "UMOD",
        "InputType": "checkbox",
        "IsFlagArgument": false,
        "ParamFieldName": "UMOD",
        "IncludeInCommandLine": false,
        "DefaultValue": "false",
        "EnumValues": {
            "False": "false",
            "True": "true"
        }
    },
    {
        "DisplayName": "Please Read!",
        "Category": "7 Days to Die:skull",
        "Subcategory": "Undead Legacy:extension",
        "Description": "To install Undead Legacy, select the Stable or Experimental option under \"Mod Mode\" in the Updates section, set the \"Release Stream\" to the game version that build targets, then update the server. As of the mod author's current downloads, Stable (UL 2.6.17) targets game Alpha 20.7 b1, so set the Release Stream to \"alpha20.7\"; Experimental (UL 2.7.11) targets game v2.6 b14, so set the Release Stream to \"v2.6\". Selecting the wrong stream will stop the mod loading. Undead Legacy must also be installed by every player who connects, and the settings below only take effect when the mod is running.",
        "Keywords": "Read,Please,Info",
        "FieldName": "PleaseRead",
        "InputType": "hidden"
    },
    {
        "DisplayName": "Recipe Filter",
        "Category": "7 Days to Die:skull",
        "Subcategory": "Undead Legacy:extension",
        "Description": "Controls how recipes are displayed.",
        "Keywords": "Recipe,Filter,RecipeFilter",
        "FieldName": "RecipeFilter",
        "InputType": "enum",
        "IsFlagArgument": false,
        "ParamFieldName": "RecipeFilter",
        "IncludeInCommandLine": false,
        "DefaultValue": "0",
        "EnumValues": {
            "0": "Shows all recipes",
            "1": "Shows unknown recipes, search limited by workstation",
            "2": "Shows only known and workstation relevant recipes"
        }
    },
    {
        "DisplayName": "Starter Quest Enabled",
        "Category": "7 Days to Die:skull",
        "Subcategory": "Undead Legacy:extension",
        "Description": "Determines if you trigger the tutorial quest upon first spawning on the server.",
        "Keywords": "Quest,Starter,Tutorial,StarterQuestEnabled",
        "FieldName": "StarterQuestEnabled",
        "InputType": "checkbox",
        "IsFlagArgument": false,
        "ParamFieldName": "StarterQuestEnabled",
        "IncludeInCommandLine": false,
        "DefaultValue": "true",
        "EnumValues": {
            "False": "false",
            "True": "true"
        }
    },
    {
        "DisplayName": "Wandering Horde Frequency",
        "Category": "7 Days to Die:skull",
        "Subcategory": "Undead Legacy:extension",
        "Description": "After how many in-game hours a wandering horde would occur. On top of this value 1 to 4 additional hours may be added depending on spawn conditions. Minimum Value: 1",
        "Keywords": "Wandering,Horde,Frequency,WanderingHordeFrequency",
        "FieldName": "WanderingHordeFrequency",
        "InputType": "number",
        "IsFlagArgument": false,
        "ParamFieldName": "WanderingHordeFrequency",
        "IncludeInCommandLine": false,
        "DefaultValue": "16",
        "EnumValues": {},
        "Suffix": "hours",
        "minValue": 1
    },
    {
        "DisplayName": "Wandering Horde Frequency Range",
        "Category": "7 Days to Die:skull",
        "Subcategory": "Undead Legacy:extension",
        "Description": "Additional random hours added to Wandering Horde Frequency to add randomness to hours between spawns. For example, Frequency: 5, Frequency RNG Range: 10, then wandering horde will spawn anywhere between 5 to 15 (5+10) in-game hours + additional hours if special conditions occur (No players alive, etc).",
        "Keywords": "Wandering,Horde,Range,WanderingHordeRange",
        "FieldName": "WanderingHordeRange",
        "InputType": "number",
        "IsFlagArgument": false,
        "ParamFieldName": "WanderingHordeRange",
        "IncludeInCommandLine": false,
        "DefaultValue": "8",
        "EnumValues": {},
        "Suffix": "hours"
    },
    {
        "DisplayName": "Wandering Horde Count",
        "Category": "7 Days to Die:skull",
        "Subcategory": "Undead Legacy:extension",
        "Description": "Fixed zombie count, that will spawn in a Wandering horde. Minimum Value: 2. Zombies + Zombie RNG Range value must not exceed: 64",
        "Keywords": "Wandering,Horde,Count,WanderingHordeEnemyCount",
        "FieldName": "WanderingHordeEnemyCount",
        "InputType": "number",
        "IsFlagArgument": false,
        "ParamFieldName": "WanderingHordeEnemyCount",
        "IncludeInCommandLine": false,
        "DefaultValue": "10",
        "EnumValues": {},
        "Suffix": "zombies",
        "minValue": 2,
        "maxValue": 64
    },
    {
        "DisplayName": "Wandering Horde Count Range",
        "Category": "7 Days to Die:skull",
        "Subcategory": "Undead Legacy:extension",
        "Description": "This value determines up to how many additional zombies can spawn for Wandering Horde. For example, Zombies: 5, Zombies RNG Range: 10, then wandering horde will spawn anywhere between 5 to 15 5+10 zombies. Combined value must not exceed: 64",
        "Keywords": "Wandering,Horde,Range,WanderingHordeEnemyRange",
        "FieldName": "WanderingHordeEnemyRange",
        "InputType": "number",
        "IsFlagArgument": false,
        "ParamFieldName": "WanderingHordeEnemyRange",
        "IncludeInCommandLine": false,
        "DefaultValue": "10",
        "EnumValues": {},
        "Suffix": "zombies",
        "maxValue": 64
    },
    {
        "DisplayName": "POI Tier Loot Scale",
        "Category": "7 Days to Die:skull",
        "Subcategory": "Undead Legacy:extension",
        "Description": "Multiplier determining how important a POI Tier is when scaling Loot Stage. 0% - Disabled Default, 100% Vanilla Scaling. Acceptable values are integers from 0 to 100",
        "Keywords": "POI,Tier,Loot,Scale,POITierLootScale",
        "FieldName": "POITierLootScale",
        "InputType": "number",
        "IsFlagArgument": false,
        "ParamFieldName": "POITierLootScale",
        "IncludeInCommandLine": false,
        "DefaultValue": "0",
        "EnumValues": {},
        "Suffix": "%",
        "minValue": 0,
        "maxValue": 100
    }
]