[
    {
        "DisplayName": "Query Port",
        "Category": "The Isle:stadia_controller",
        "Subcategory": "Server:dns:1",
        "Description": "",
        "Keywords": "",
        "FieldName": "$GamePort",
        "InputType": "number",
        "Hidden": true,
        "ParamFieldName": "GamePort",
        "EnumValues": {}
    },
    {
        "DisplayName": "Queue Port",
        "Category": "The Isle:stadia_controller",
        "Subcategory": "Server:dns:1",
        "Description": "",
        "Keywords": "",
        "FieldName": "$QueuePort",
        "InputType": "number",
        "Hidden": true,
        "ParamFieldName": "QueuePort",
        "EnumValues": {}
    },
    {
        "DisplayName": "RCON Port",
        "Category": "The Isle:stadia_controller",
        "Subcategory": "Server:dns:1",
        "Description": "",
        "Keywords": "",
        "FieldName": "$RCONPort",
        "InputType": "number",
        "Hidden": true,
        "ParamFieldName": "RconPort",
        "EnumValues": {}
    },
    {
        "DisplayName": "Server Map/Branch",
        "Category": "The Isle:stadia_controller",
        "Subcategory": "Server:dns:1",
        "Description": "Sets the server map to use, which determines the branch to install. NOTE: Update the server after changing this setting!",
        "Keywords": "beta,branch,map,gateway,spiro,MapName",
        "FieldName": "MapName",
        "InputType": "enum",
        "ParamFieldName": "MapName",
        "DefaultValue": "Gateway",
        "EnumValues": {
            "Gateway": "Gateway (default)",
            "Isla_Spiro": "Isla Spiro"
        }
    },
    {
        "DisplayName": "Server Name",
        "Category": "The Isle:stadia_controller",
        "Subcategory": "Server:dns:1",
        "Description": "The name of the server as it appears publicly",
        "Keywords": "name",
        "FieldName": "ServerName",
        "InputType": "text",
        "ParamFieldName": "ServerName",
        "DefaultValue": "The Isle Server - Powered by AMP",
        "Placeholder": "The Isle Server - Powered by AMP",
        "EnumValues": {}
    },
    {
        "DisplayName": "Set MultiHome IP",
        "Category": "The Isle:stadia_controller",
        "Subcategory": "Server:dns:1",
        "Description": "If needed, set a private or public IP to bind the server to, or 0.0.0.0 for all IPs",
        "Keywords": "multihome,ip",
        "FieldName": "MultiHome",
        "InputType": "text",
        "SkipIfEmpty": true,
        "ParamFieldName": "MultiHome",
        "IncludeInCommandLine": true,
        "DefaultValue": "",
        "EnumValues": {}
    },
    {
        "DisplayName": "Player Limit",
        "Category": "The Isle:stadia_controller",
        "Subcategory": "Server:dns:1",
        "Description": "Sets the maximum number of players that may connect to the server at one time. More than 100 not recommended",
        "Keywords": "players,limit,maxplayers,maxplayercount",
        "FieldName": "$MaxUsers",
        "InputType": "number",
        "MinValue": "1",
        "ParamFieldName": "MaxPlayerCount",
        "DefaultValue": "100",
        "Placeholder": "100",
        "Suffix": "players",
        "EnumValues": {}
    },
    {
        "DisplayName": "Require Server Password",
        "Category": "The Isle:stadia_controller",
        "Subcategory": "Server:dns:1",
        "Description": "If enabled, a password will be required to join the server. Specify the password under Server Password",
        "Keywords": "server,password,enable,bServerPassword",
        "FieldName": "bServerPassword",
        "InputType": "checkbox",
        "ParamFieldName": "bServerPassword",
        "DefaultValue": "false",
        "EnumValues": {
            "False": "false",
            "True": "true"
        }
    },
    {
        "DisplayName": "Server Password",
        "Category": "The Isle:stadia_controller",
        "Subcategory": "Server:dns:1",
        "Description": "Sets the password to connect to the server. Default is a strong random password. Require Server Password must be enabled. Even if Require Server Password is disabled, this setting must have a value for the server to appear in the server browser",
        "Keywords": "server,password,ServerPassword",
        "FieldName": "ServerPassword",
        "InputType": "Password",
        "ParamFieldName": "ServerPassword",
        "DefaultValue": "{{newguid()}}",
        "Required": true,
        "EnumValues": {}
    },
    {
        "DisplayName": "Server Admins",
        "Category": "The Isle:stadia_controller",
        "Subcategory": "Server:dns:1",
        "Description": "Specifies the [Steam64 IDs](https://steamid.io/) of server admins. One line per admin. Format: AdminsSteamIDs=71231XXXXXXXXXXXX",
        "Keywords": "admins,AdminsSteamIDs",
        "FieldName": "AdminsSteamIDs",
        "InputType": "Textarea",
        "ParamFieldName": "AdminsSteamIDs",
        "DefaultValue": "",
        "EnumValues": {}
    },
    {
        "DisplayName": "Enable Whitelist",
        "Category": "The Isle:stadia_controller",
        "Subcategory": "Server:dns:1",
        "Description": "If set, the server whitelist will be enabled, so that only players whose Steam64 IDs are listed under Whitelisted Players will be able to join the server (in addition to server admins)",
        "Keywords": "whitelist,enable,bServerWhitelist",
        "FieldName": "bServerWhitelist",
        "InputType": "checkbox",
        "ParamFieldName": "bServerWhitelist",
        "DefaultValue": "false",
        "EnumValues": {
            "False": "false",
            "True": "true"
        }
    },
    {
        "DisplayName": "Whitelisted Players",
        "Category": "The Isle:stadia_controller",
        "Subcategory": "Server:dns:1",
        "Description": "Specifies the [Steam64 IDs](https://steamid.io/) of whitelisted players. One line per player. Format: WhitelistIDs=71231XXXXXXXXXXXX",
        "Keywords": "whitelist,players,WhitelistIDs",
        "FieldName": "WhitelistIDs",
        "InputType": "Textarea",
        "ParamFieldName": "WhitelistIDs",
        "DefaultValue": "",
        "EnumValues": {}
    },
    {
        "DisplayName": "Server VIPs",
        "Category": "The Isle:stadia_controller",
        "Subcategory": "Server:dns:1",
        "Description": "Specifies the [Steam64 IDs](https://steamid.io/) of server VIPs. VIPs can skip the queue if the server is full. One line per VIP. Format: VIPs=71231XXXXXXXXXXXX",
        "Keywords": "VIPs,vip",
        "FieldName": "VIPs",
        "InputType": "Textarea",
        "ParamFieldName": "VIPs",
        "DefaultValue": "",
        "EnumValues": {}
    },
    {
        "DisplayName": "Enable RCON",
        "Category": "The Isle:stadia_controller",
        "Subcategory": "Server:dns:1",
        "Description": "If set, the server's RCON will be enabled. Specify the RCON password under RCON Password",
        "Keywords": "rcon,enable,bRconEnabled",
        "FieldName": "bRconEnabled",
        "InputType": "checkbox",
        "ParamFieldName": "bRconEnabled",
        "DefaultValue": "false",
        "EnumValues": {
            "False": "false",
            "True": "true"
        }
    },
    {
        "DisplayName": "RCON Password",
        "Category": "The Isle:stadia_controller",
        "Subcategory": "Server:dns:1",
        "Description": "Sets the password to connect to the server's RCON. Default is a strong, random password",
        "Keywords": "rcon,password,RconPassword",
        "FieldName": "RconPassword",
        "InputType": "Password",
        "ParamFieldName": "RconPassword",
        "DefaultValue": "{{newguid()}}",
        "EnumValues": {}
    },
    {
        "DisplayName": "Enable Queue Server",
        "Category": "The Isle:stadia_controller",
        "Subcategory": "Server:dns:1",
        "Description": "If enabled, players can queue to join a full server. Requires the Queue Port to be opened",
        "Keywords": "queue,server,bQueueEnabled",
        "FieldName": "bQueueEnabled",
        "InputType": "checkbox",
        "ParamFieldName": "bQueueEnabled",
        "DefaultValue": "true",
        "EnumValues": {
            "False": "false",
            "True": "true"
        }
    },
    {
        "DisplayName": "Discord Invite URL",
        "Category": "The Isle:stadia_controller",
        "Subcategory": "Server:dns:1",
        "Description": "Sets the invite URL for a Discord server to which players will be taken when clicking on the Discord button in the server",
        "Keywords": "invite,url,Discord",
        "FieldName": "Discord",
        "InputType": "url",
        "ParamFieldName": "Discord",
        "DefaultValue": "",
        "Placeholder": "https://discord.gg/yourdiscord",
        "EnumValues": {}
    },
    {
        "DisplayName": "Allowed Classes",
        "Category": "The Isle:stadia_controller",
        "Subcategory": "Gameplay:joystick:2",
        "Description": "Specifies the names of enabled classes. One line per class. Format: AllowedClasses=Dryosaurus",
        "Keywords": "allowed,classes,AllowedClasses",
        "FieldName": "AllowedClasses",
        "InputType": "Textarea",
        "ParamFieldName": "AllowedClasses",
        "DefaultValue": "AllowedClasses=Diabloceratops\nAllowedClasses=Dryosaurus\nAllowedClasses=Hypsilophodon\nAllowedClasses=Maiasaura\nAllowedClasses=Pachycephalosaurus\nAllowedClasses=Stegosaurus\nAllowedClasses=Tenontosaurus\nAllowedClasses=Triceratops\nAllowedClasses=Allosaurus\nAllowedClasses=Carnotaurus\nAllowedClasses=Ceratosaurus\nAllowedClasses=Deinosuchus\nAllowedClasses=Dilophosaurus\nAllowedClasses=Herrerasaurus\nAllowedClasses=Omniraptor\nAllowedClasses=Pteranodon\nAllowedClasses=Troodon\nAllowedClasses=Tyrannosaurus\nAllowedClasses=Beipiaosaurus\nAllowedClasses=Gallimimus",
        "EnumValues": {}
    },
    {
        "DisplayName": "Enable Humans",
        "Category": "The Isle:stadia_controller",
        "Subcategory": "Gameplay:joystick:2",
        "Description": "If set, human characters will be enabled on the server",
        "Keywords": "human,characters,bEnableHumans",
        "FieldName": "bEnableHumans",
        "InputType": "checkbox",
        "ParamFieldName": "bEnableHumans",
        "DefaultValue": "false",
        "EnumValues": {
            "False": "false",
            "True": "true"
        }
    },
    {
        "DisplayName": "Enable Dynamic Weather",
        "Category": "The Isle:stadia_controller",
        "Subcategory": "Gameplay:joystick:2",
        "Description": "If set, dynamic weather will be enabled on the server",
        "Keywords": "dynamic,weather,bRandomWeatherEnabled",
        "FieldName": "bServerDynamicWeather",
        "InputType": "checkbox",
        "ParamFieldName": "bServerDynamicWeather",
        "DefaultValue": "true",
        "EnumValues": {
            "False": "false",
            "True": "true"
        }
    },
    {
        "DisplayName": "Minimum Weather Variation Interval",
        "Category": "The Isle:stadia_controller",
        "Subcategory": "Gameplay:joystick:2",
        "Description": "Sets the minimum interval for how often weather is switched. Dynamic Weather must be enabled",
        "Keywords": "min,minimum,weather,variation,interval,MinWeatherVariationInterval",
        "FieldName": "MinWeatherVariationInterval",
        "InputType": "number",
        "MinValue": "0",
        "ParamFieldName": "MinWeatherVariationInterval",
        "DefaultValue": "600",
        "Placeholder": "600",
        "Suffix": "seconds",
        "EnumValues": {}
    },
    {
        "DisplayName": "Maximum Weather Variation Interval",
        "Category": "The Isle:stadia_controller",
        "Subcategory": "Gameplay:joystick:2",
        "Description": "Sets the maximum interval for how often weather is switched. Dynamic Weather must be enabled",
        "Keywords": "max,maximum,weather,variation,interval",
        "FieldName": "MaxWeatherVariationInterval",
        "InputType": "number",
        "MinValue": "0",
        "ParamFieldName": "MaxWeatherVariationInterval",
        "DefaultValue": "900",
        "Placeholder": "900",
        "Suffix": "seconds",
        "EnumValues": {}
    },
    {
        "DisplayName": "Enable Fall Damage",
        "Category": "The Isle:stadia_controller",
        "Subcategory": "Gameplay:joystick:2",
        "Description": "If enabled, falls cause damage",
        "Keywords": "fall,damage,bServerFallDamage",
        "FieldName": "bServerFallDamage",
        "InputType": "checkbox",
        "ParamFieldName": "bServerFallDamage",
        "DefaultValue": "true",
        "EnumValues": {
            "False": "false",
            "True": "true"
        }
    },
    {
        "DisplayName": "Day Length",
        "Category": "The Isle:stadia_controller",
        "Subcategory": "Gameplay:joystick:2",
        "Description": "Sets the length of a day",
        "Keywords": "day,length,ServerDayLengthMinutes",
        "FieldName": "ServerDayLengthMinutes",
        "InputType": "number",
        "ParamFieldName": "ServerDayLengthMinutes",
        "DefaultValue": "45",
        "Placeholder": "45",
        "Suffix": "minutes",
        "EnumValues": {}
    },
    {
        "DisplayName": "Night Length",
        "Category": "The Isle:stadia_controller",
        "Subcategory": "Gameplay:joystick:2",
        "Description": "Sets the length of a night",
        "Keywords": "night,length,ServerNightLengthMinutes",
        "FieldName": "ServerNightLengthMinutes",
        "InputType": "number",
        "ParamFieldName": "ServerNightLengthMinutes",
        "DefaultValue": "25",
        "Placeholder": "25",
        "Suffix": "minutes",
        "EnumValues": {}
    },
    {
        "DisplayName": "Enable Plant Spawning",
        "Category": "The Isle:stadia_controller",
        "Subcategory": "Gameplay:joystick:2",
        "Description": "If enabled, plants will be spawned",
        "Keywords": "plant,spawn,bSpawnPlants",
        "FieldName": "bSpawnPlants",
        "InputType": "checkbox",
        "ParamFieldName": "bSpawnPlants",
        "DefaultValue": "true",
        "EnumValues": {
            "False": "false",
            "True": "true"
        }
    },
    {
        "DisplayName": "Plant Spawn Multiplier",
        "Category": "The Isle:stadia_controller",
        "Subcategory": "Gameplay:joystick:2",
        "Description": "Sets the multiplier for how many plants to spawn. Higher values = increased plant spawn amount",
        "Keywords": "plant,spawn,multiplier,PlantSpawnMultiplier",
        "FieldName": "PlantSpawnMultiplier",
        "InputType": "number",
        "ParamFieldName": "PlantSpawnMultiplier",
        "DefaultValue": "1.0",
        "Placeholder": "1.0",
        "EnumValues": {}
    },
    {
        "DisplayName": "Enable Global Chat",
        "Category": "The Isle:stadia_controller",
        "Subcategory": "Gameplay:joystick:2",
        "Description": "If set, global chat will be enabled on the server",
        "Keywords": "global,chat,bEnableGlobalChat",
        "FieldName": "bEnableGlobalChat",
        "InputType": "checkbox",
        "ParamFieldName": "bEnableGlobalChat",
        "DefaultValue": "false",
        "EnumValues": {
            "False": "false",
            "True": "true"
        }
    },
    {
        "DisplayName": "Spawn AI",
        "Category": "The Isle:stadia_controller",
        "Subcategory": "Gameplay:joystick:2",
        "Description": "If set, AI will be spawned on the server",
        "Keywords": "spawn,ai,bSpawnAI",
        "FieldName": "bSpawnAI",
        "InputType": "checkbox",
        "ParamFieldName": "bSpawnAI",
        "DefaultValue": "true",
        "EnumValues": {
            "False": "false",
            "True": "true"
        }
    },
    {
        "DisplayName": "AI Spawn Interval",
        "Category": "The Isle:stadia_controller",
        "Subcategory": "Gameplay:joystick:2",
        "Description": "Sets how frequently the server checks to spawn new AI. Spawn AI must be enabled",
        "Keywords": "spawn,ai,interval,AISpawnInterval",
        "FieldName": "AISpawnInterval",
        "InputType": "number",
        "MinValue": "0",
        "ParamFieldName": "AISpawnInterval",
        "DefaultValue": "40",
        "Placeholder": "40",
        "Suffix": "seconds",
        "EnumValues": {}
    },
    {
        "DisplayName": "Disabled AI Classes",
        "Category": "The Isle:stadia_controller",
        "Subcategory": "Gameplay:joystick:2",
        "Description": "Specifies the names of AI classes that should be disabled. One line per class. Format: DisallowedAIClasses=Compsognathus",
        "Keywords": "disabled,disallowed,classes,DisallowedAIClasses",
        "FieldName": "DisallowedAIClasses",
        "InputType": "Textarea",
        "ParamFieldName": "DisallowedAIClasses",
        "DefaultValue": "",
        "EnumValues": {}
    },
    {
        "DisplayName": "AI Density",
        "Category": "The Isle:stadia_controller",
        "Subcategory": "Gameplay:joystick:2",
        "Description": "Sets the multiplier for AI density. Spawn AI must be enabled",
        "Keywords": "ai,density,AIDensity",
        "FieldName": "AIDensity",
        "InputType": "number",
        "MinValue": "0",
        "ParamFieldName": "AIDensity",
        "DefaultValue": "1.0",
        "Placeholder": "1.0",
        "EnumValues": {}
    },
    {
        "DisplayName": "Enable Migration",
        "Category": "The Isle:stadia_controller",
        "Subcategory": "Gameplay:joystick:2",
        "Description": "If set, migration will be enabled, including patrols and mass migrations",
        "Keywords": "migration,bEnableMigration",
        "FieldName": "bEnableMigration",
        "InputType": "checkbox",
        "ParamFieldName": "bEnableMigration",
        "DefaultValue": "true",
        "EnumValues": {
            "False": "false",
            "True": "true"
        }
    },
    {
        "DisplayName": "Species Migration Zone Length",
        "Category": "The Isle:stadia_controller",
        "Subcategory": "Gameplay:joystick:2",
        "Description": "Sets how long a species migration zone will last. Enable Migration must be set",
        "Keywords": "migration,zones,species,period,SpeciesMigrationTime",
        "FieldName": "SpeciesMigrationTime",
        "InputType": "number",
        "MinValue": "0",
        "ParamFieldName": "SpeciesMigrationTime",
        "DefaultValue": "10800",
        "Placeholder": "10800",
        "Suffix": "seconds",
        "EnumValues": {}
    },
    {
        "DisplayName": "Enable Mass Migration",
        "Category": "The Isle:stadia_controller",
        "Subcategory": "Gameplay:joystick:2",
        "Description": "If set, mass migrations will be enabled",
        "Keywords": "mass,migration,bEnableMassMigration",
        "FieldName": "bEnableMassMigration",
        "InputType": "checkbox",
        "ParamFieldName": "bEnableMassMigration",
        "DefaultValue": "true",
        "EnumValues": {
            "False": "false",
            "True": "true"
        }
    },
    {
        "DisplayName": "Mass Migration Interval",
        "Category": "The Isle:stadia_controller",
        "Subcategory": "Gameplay:joystick:2",
        "Description": "Sets how often a new mass migration is set",
        "Keywords": "mass,migration,time",
        "FieldName": "MassMigrationTime",
        "InputType": "number",
        "MinValue": "0",
        "ParamFieldName": "MassMigrationTime",
        "DefaultValue": "43200",
        "Placeholder": "43200",
        "Suffix": "seconds",
        "EnumValues": {}
    },
    {
        "DisplayName": "Mass Migration Length",
        "Category": "The Isle:stadia_controller",
        "Subcategory": "Gameplay:joystick:2",
        "Description": "Sets how long a mass migration lasts once set",
        "Keywords": "mass,migration,disable,time",
        "FieldName": "MassMigrationDisableTime",
        "InputType": "number",
        "MinValue": "0",
        "ParamFieldName": "MassMigrationDisableTime",
        "DefaultValue": "7200",
        "Placeholder": "7200",
        "Suffix": "seconds",
        "EnumValues": {}
    },
    {
        "DisplayName": "Enable Patrol Zones",
        "Category": "The Isle:stadia_controller",
        "Subcategory": "Gameplay:joystick:2",
        "Description": "If set, the PatrolZone system will be enabled",
        "Keywords": "patrol,zones,zone,system,bEnablePatrolZones",
        "FieldName": "bEnablePatrolZones",
        "InputType": "checkbox",
        "ParamFieldName": "bEnablePatrolZones",
        "DefaultValue": "true",
        "EnumValues": {
            "False": "false",
            "True": "true"
        }
    },
    {
        "DisplayName": "Enable Diets",
        "Category": "The Isle:stadia_controller",
        "Subcategory": "Gameplay:joystick:2",
        "Description": "If set, diets will be enabled",
        "Keywords": "diets,bEnableDiets",
        "FieldName": "bEnableDiets",
        "InputType": "checkbox",
        "ParamFieldName": "bEnableDiets",
        "DefaultValue": "true",
        "EnumValues": {
            "False": "false",
            "True": "true"
        }
    },
    {
        "DisplayName": "Growth Multiplier",
        "Category": "The Isle:stadia_controller",
        "Subcategory": "Gameplay:joystick:2",
        "Description": "Sets the universal multiplier for growth. Setting this too high will stop it working - recommendation is no higher than 20",
        "Keywords": "universal,growth,multiplier,GrowthMultiplier",
        "FieldName": "GrowthMultiplier",
        "InputType": "number",
        "MinValue": "0",
        "ParamFieldName": "GrowthMultiplier",
        "DefaultValue": "1",
        "Placeholder": "1",
        "EnumValues": {}
    },
    {
        "DisplayName": "Enable Mutations",
        "Category": "The Isle:stadia_controller",
        "Subcategory": "Gameplay:joystick:2",
        "Description": "If set, mutations will be enabled on the server. Set Enabled Mutations List as required",
        "Keywords": "mutations,bEnableMutations",
        "FieldName": "bEnableMutations",
        "InputType": "checkbox",
        "ParamFieldName": "bEnableMutations",
        "DefaultValue": "false",
        "EnumValues": {
            "False": "false",
            "True": "true"
        }
    },
    {
        "DisplayName": "Enabled Mutations List",
        "Category": "The Isle:stadia_controller",
        "Subcategory": "Gameplay:joystick:2",
        "Description": "Specifies the list of all enabled mutations and values. Keep fully commented out to have all mutations enabled. Enabling any mutations means you must include all mutations you would like available on the server (one line per mutation). Note that changing default values may produce unstable gameplay",
        "Keywords": "enabled,mutations,EnabledMutations",
        "FieldName": "EnabledMutations",
        "InputType": "Textarea",
        "ParamFieldName": "EnabledMutations",
        "DefaultValue": "// EnabledMutations=Hemomania, 0.05\n// EnabledMutations=Hematophagy, 0.25\n// EnabledMutations=Accelerated Prey Drive, 0.1\n// EnabledMutations=Xerocole Adaptation, 0.2\n// EnabledMutations=Hypervigilance, 0.5\n// EnabledMutations=Truculency, 0.2\n// EnabledMutations=Osteophagic, 0.15\n// EnabledMutations=Photosynthetic Regeneration, 0.1\n// EnabledMutations=Cellular Regeneration, 0.15\n// EnabledMutations=Advanced Gestation, 0.5\n// EnabledMutations=Sustained Hydration, 0.2\n// EnabledMutations=Enlarged meniscus, 0.15\n// EnabledMutations=Efficient Digestion, 0.2\n// EnabledMutations=Featherweight, 0.5\n// EnabledMutations=Osteosclerosis, 0.2\n// EnabledMutations=Wader, 0.25\n// EnabledMutations=Epidermal Fibrosis, 0.15\n// EnabledMutations=Congenital Hypoalgesia, 0.15\n// EnabledMutations=Photosynthetic Tissue, 0.05\n// EnabledMutations=Nocturnal, 0.05\n// EnabledMutations=Hydroregenerative, 0.25\n// EnabledMutations=Increased Inspiratory Capacity, 0.15\n// EnabledMutations=Hydrodynamic, 0.15\n// EnabledMutations=Submerged Optical Retention, 0.05\n// EnabledMutations=Infrasound Communication, 0.5\n// EnabledMutations=Augmented Tapetum, 0.5\n// EnabledMutations=Hypermetabolic Inanition, 0.15\n// EnabledMutations=Tactile Endurance, 0.5\n// EnabledMutations=Gastronomic Regeneration, 0.1\n// EnabledMutations=Heightened Ghrelin, 0.25\n// EnabledMutations=Prolific Reproduction, 0.1\n// EnabledMutations=Enhanced Digestion, 0.1\n// EnabledMutations=Reinforced Tendons, 0.1\n// EnabledMutations=Multichambered Lungs, 0.05\n// EnabledMutations=Reabsorption, 1 ****** // Value must be 1 or remove from this list to disable it.\n// EnabledMutations=Pit Organ, 1 ******// Value must be 1 or remove from this list to disable it.\n// EnabledMutations=Cannibalistic, 1 ******// Value must be 1 or remove from this list to disable it.\n// EnabledMutations=Barometric Sensitivity, 1 ******// Value must be 1 or remove from this list to disable it.\n// EnabledMutations=Social Behavior, 1 *****// Value must be 1 or remove from this list to disable it.\n// EnabledMutations=Traumatic Thrombosis, 1 *****// Value must be 1 or remove from this list to disable it.\n// EnabledMutations=Reniculate Kidneys, 1 *****// Value must be 1 or remove from this list to disable it.\n// EnabledMutations=Paratrepsis, 1 ****// Value must be 1 or remove from this list to disable it.",
        "EnumValues": {}
    },
    {
        "DisplayName": "Allow Replay",
        "Category": "The Isle:stadia_controller",
        "Subcategory": "Gameplay:joystick:2",
        "Description": "If set, the server's replay system will be enabled. Recording can be started and stopped in-game via the F2 key. Replays must be a minimum of 5 seconds and cannot be viewed until 30 minutes has passed",
        "Keywords": "replay,system,recording,bAllowRecordingReplay",
        "FieldName": "bAllowReplay",
        "InputType": "checkbox",
        "ParamFieldName": "bAllowReplay",
        "DefaultValue": "true",
        "EnumValues": {
            "False": "false",
            "True": "true"
        }
    },
    {
        "DisplayName": "Use Region Spawning",
        "Category": "The Isle:stadia_controller",
        "Subcategory": "Gameplay:joystick:2",
        "Description": "If set, the region menu will be enabled when selecting a character",
        "Keywords": "region,spawning,spawn,character,bUseRegionSpawning",
        "FieldName": "bUseRegionSpawning",
        "InputType": "checkbox",
        "ParamFieldName": "bUseRegionSpawning",
        "DefaultValue": "false",
        "EnumValues": {
            "False": "false",
            "True": "true"
        }
    },
    {
        "DisplayName": "Use Region Spawn Cooldown",
        "Category": "The Isle:stadia_controller",
        "Subcategory": "Gameplay:joystick:2",
        "Description": "If set, region cooldown will be enabled",
        "Keywords": "region,spawning,spawn,character,cooldown,bUseRegionSpawnCooldown",
        "FieldName": "bUseRegionSpawnCooldown",
        "InputType": "checkbox",
        "ParamFieldName": "bUseRegionSpawnCooldown",
        "DefaultValue": "false",
        "EnumValues": {
            "False": "false",
            "True": "true"
        }
    },
    {
        "DisplayName": "Region Spawn Cooldown Time",
        "Category": "The Isle:stadia_controller",
        "Subcategory": "Gameplay:joystick:2",
        "Description": "Sets the cooldown time period that must pass before a player is able to select the relevant region again. Use Region Spawning and Use Region Spawn Cooldown must be enabled. Adjust the period for your server's timezone offset from UTC (positive or negative)",
        "Keywords": "region,spawn,spawning,character,cooldown,time,RegionSpawnCooldownTimeSeconds",
        "FieldName": "RegionSpawnCooldownTimeSeconds",
        "InputType": "number",
        "ParamFieldName": "RegionSpawnCooldownTimeSeconds",
        "DefaultValue": "30",
        "Placeholder": "30",
        "Suffix": "seconds",
        "EnumValues": {}
    },
    {
        "DisplayName": "Corpse Decay Multiplier",
        "Category": "The Isle:stadia_controller",
        "Subcategory": "Gameplay:joystick:2",
        "Description": "Sets the multiplier for how fast corpses decay to despawn. Lower = faster",
        "Keywords": "corpse,decay,multiplier,CorpseDecayMultiplier",
        "FieldName": "CorpseDecayMultiplier",
        "InputType": "number",
        "MinValue": "0",
        "ParamFieldName": "CorpseDecayMultiplier",
        "DefaultValue": "1.0",
        "Placeholder": "1.0",
        "EnumValues": {}
    }
]